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Image Umbrella: Signatures, Avatars, Logos & Text

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Thanks @LionsDragon ... the 'tooling marks' are a happy by product of first TG Angle, then Diffuse and then using Texture Shader with the Diffuse layer on the clipboard.  3 different layers and blend modes.  Then a bit of Trail to 'bulk' the edges out a bit.  


I wasn't sure about making it B & W ... but I like your analogy ;)

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