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david.atwell

Image Hospital: Help With Image Problems Here!

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the glow behind the text is too strong

also you could add some stars etc

Is this better?

The stars made an big improvement.

Now the text needs anti-aliasing. The glow wasn't 100% totally bad, you just needed less glow, in my option.

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the glow behind the text is too strong

also you could add some stars etc

Is this better?

The stars made an big improvement.

Now the text needs anti-aliasing. The glow wasn't 100% totally bad, you just needed less glow, in my option.

How would I go about anti-aliasing? The plugin "basic anti-aliasing" doesn't do anything to it.

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Burn.png

How's that?

I selected the border and ran Hue/Saturation. Then I went to Borders n' shapes and made a 1px black border with 0 :AntiAliasingOn:. Experiment :D

Also, its pretty nice just as it is. I like the transparent border. Keep up the good work.

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I know your question was regarding the border, but I would move the text to the right about 15% - I think it would help the focus of it all

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Kemaru, it's public domain. If you distribute it under the same or a similar license (I don't know devArt, but you can dl every picture you see there, right?), I see no problems.

Also

I highly doubt Sony would sue me

CORRECT.

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I made this as a title page for a brochure for a school project. All PDN except for the picture at the top which I edited a fair bit and the flag which I used the very helpful Google Image Search plugin. Any comments on how to improve it? I don't really trust myself to think it done...

4274197495_eaba4f5ee1_o.png

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I love the colours and the overall design, but I think font isn't great at all. It looks fine in the logo but I think the paragraph should have a simple sans-serif typeface, like Myriad or Tahoma. Also, the blue effects in the background are going from top-right to bottom-left, whereas text is read from left to right, so you may want to flip that.

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0(-.-)0,

I agree that the font has problems.

The text looks crowded and the tops/bottoms of some

letters are too thin. It has an old-fashioned look, I wasn't

sure whether that was deliberate, as a nod to Nova Scotia's

long history.

If you switch to a less problematic font, try a moderate

drop-shadow under the text and flag. See how it looks.

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Emergency image, incoming!

Planet-2b.jpg

Help! First of all, it just looks really bad. The glow around the planet itself looks awful. Also, help on planet textures would be a God-send, mine have no depth. Oh, and any idea how to, like, add stars behind the planet. I tried using noise, but it made the stars look too uniform. I need some bigger / brighter and some darker. Plus the issue of getting them behind the planet. I'm relatively new here and to PDN - talk to me like a n00b. :wink:

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FatAdZ,

If you use Shape3D to form the planet,

be sure to put a checkmark next to Anti-Alias

and raise the strength to 4 or 5.

This will reduce the jaggy edges.

Any use of the MagicWand or other selection

tools on any layer is likely to add jaggies back

to the outline of the planet.

===================================

Basic starfield:

Fill a layer with black.

Add noise @

100

0

2

Position it as the bottom layer in the Layers

window and it will be behind the planet.

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Try eventually to add a "phong" in the Shape3D Settings to show the planet reflecting the sunshine. Eventually some relief or height field to normal could give the planet a less flat look as well.

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Duplicating the planet's texture layer and setting the blendmode to 'lighten' or 'darken' works wonder in case of depth.

Then, make two noise layers. The first one as Kemaru said, and apply a blur on the other one. More depth!

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Maybe a meteor, a black hole (that would be interesting), and the spaceship from 2001: A Space Odyssey (that would seriously be cool), a man with a cup of tea (don't ya love that one?), a floating astronaut, a space shuttle, an aurora occurring in the atmosphere of the planet, there's millions of ideas!

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All the stars are blue, which makes it look very flat. For more realism, try using the Add Noise function to create a basic field, then use the brush tool to create a few larger ones. Also, the extremely harsh shadow does not match the rather smooth and gradual highlight. My suggestion would be to make the glow surround it much brighter (somewhat similar to what CommanderSozo has done on his planet piece).

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