scandalxk Posted March 4, 2015 Share Posted March 4, 2015 Grid Warp = what I have been looking for. Thanks. Quote Link to comment Share on other sites More sharing options...
scotis Posted September 18, 2015 Share Posted September 18, 2015 Getting this error: File: C:\Program Files\paint.net\Effects\ScriptLab.dll Name: pyrochild.effects.scriptlab.ScriptLab Version: 4.0.5146.23014 Author: Zach Walker, a.k.a. pyrochild Copyright: Copyright © 2007-2014 Zach Walker Website: http://forums.getpaint.net/index.php?showtopic=7291 Full error message: PaintDotNet.WorkerThreadException: Worker thread threw an exception ---> System.InvalidOperationException: Operation is not valid due to the current state of the object. at PaintDotNet.ControlExtensions.QueueUpdate(Control control) in d:\src\pdn\paintdotnet\src\Core\ControlExtensions.cs:line 67 at PaintDotNet.Effects.LevelsEffectConfigDialog.InitializeComponent() in d:\src\pdn\paintdotnet\src\Effects\LevelsEffectConfigDialog.cs:line 432 at PaintDotNet.Effects.LevelsEffectConfigDialog..ctor() in d:\src\pdn\paintdotnet\src\Effects\LevelsEffectConfigDialog.cs:line 66 at PaintDotNet.Effects.LevelsEffect.CreateConfigDialog() in d:\src\pdn\paintdotnet\src\Effects\LevelsEffect.cs:line 20 at pyrochild.effects.scriptlab.ScriptLab.Render(EffectConfigToken parameters, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois, Int32 startIndex, Int32 length) at PaintDotNet.Effects.BackgroundEffectRenderer.RenderWithClipMask(Effect effect, EffectConfigToken token, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois, IRenderer`1 clipMaskRenderer) in d:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 163 at PaintDotNet.Effects.BackgroundEffectRenderer.RendererContext.RenderTile(EffectConfigToken token, Int32 tileIndex) in d:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 143 at PaintDotNet.Effects.BackgroundEffectRenderer.RendererContext.RenderNextTile(EffectConfigToken token) in d:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 135 at PaintDotNet.Effects.BackgroundEffectRenderer.ThreadFunction() in d:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 233 --- End of inner exception stack trace --- at PaintDotNet.Effects.BackgroundEffectRenderer.DrainExceptions() in d:\src\pdn\paintdotnet\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 431 at PaintDotNet.Menus.EffectMenuBase.DoEffect(Effect effect, EffectConfigToken token, PdnRegion selectedRegion, PdnRegion regionToRender, IRenderer`1 clipMaskRenderer, Surface originalSurface, Exception& exception) in d:\src\pdn\paintdotnet\src\PaintDotNet\Menus\EffectMenuBase.cs:line 1527 I am first adding an 'Invert Colors' step and then a 'Levels' step. I'm on Windows 10. Quote Link to comment Share on other sites More sharing options...
RoosSkywalker Posted October 10, 2015 Share Posted October 10, 2015 What version is your plugin pack? Because I have Paint.NET 4.0.6 and the Smudge tool keeps crashing Paint.NET. I love this plugin pack and it really sucks because now I have to put my work on hold. Quote Link to comment Share on other sites More sharing options...
pyrochild Posted October 11, 2015 Author Share Posted October 11, 2015 Getting this error: File: C:\Program Files\paint.net\Effects\ScriptLab.dll Name: pyrochild.effects.scriptlab.ScriptLab Version: 4.0.5146.23014 Author: Zach Walker, a.k.a. pyrochild Copyright: Copyright © 2007-2014 Zach Walker Website: http://forums.getpaint.net/index.php?showtopic=7291 Full error message: PaintDotNet.WorkerThreadException: Worker thread threw an exception ---> System.InvalidOperationException: Operation is not valid due to the current state of the object. at PaintDotNet.ControlExtensions.QueueUpdate(Control control) in d:\src\pdn\paintdotnet\src\Core\ControlExtensions.cs:line 67 ... I am first adding an 'Invert Colors' step and then a 'Levels' step. I'm on Windows 10. This reproduces for me. I'll look into it. What version is your plugin pack? Because I have Paint.NET 4.0.6 and the Smudge tool keeps crashing Paint.NET. I love this plugin pack and it really sucks because now I have to put my work on hold. Did you try downloading the current version of the plugin? What's the error? What are you doing when it happens? Quote http://i.imgur.com/xZYt6wl.png ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
pyrochild Posted January 30, 2016 Author Share Posted January 30, 2016 Updated: ScriptLab - Works with Levels effect - Can script another ScriptLab instance. I don't know why you would want to do this, but now you can. Scriptception! - Fixed progress bar not filling for certain effects like Red Eye Removal (effects using SingleRenderCall) - Changes begin rendering as soon as the currently rendering effect can be cancelled instead of waiting for the whole script to render before starting over - Fixed some crashes when moving/changing effects while rendering - Cancel now cancels as soon as possible instead of waiting for the whole script to finish (or hanging Paint.NET...) - OK no longer rerenders the whole script - Fixed some load errors while loading scripts w/ missing effects - Load/save errors now show detailed exceptions for easier troubleshooting - Fixed color window showing alpha = 0 when a color is opaque black - Misc performance improvements Gradient Mapping, Grid Warp, Liquify, Smudge, Splatter, and Twist - Fixed color window showing alpha = 0 when a color is opaque black 5 Quote http://i.imgur.com/xZYt6wl.png ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
pyrochild Posted February 13, 2016 Author Share Posted February 13, 2016 Hello friends, I have for you a minor update to fix some major bugs in ScriptLab: - Fixed: Clicking in the Available list when there are no results for the search term would crash ScriptLab - Fixed: Clicking Cancel while rendering would sometimes hang Paint.NET Hooray 2 Quote http://i.imgur.com/xZYt6wl.png ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
pyrochild Posted March 4, 2016 Author Share Posted March 4, 2016 Update! ScriptLab and Curves+ are now on GitHub! More to come as time allows. Some changes in ScriptLab: - Improve horrible UI decisions - give me a break, I was in high school. - Fix hang when close button clicked while rendering - Individual progress bars for each effect - Change multiple step's colors at once - Fix: sometimes selection highlight would remain in script after an item was no longer selected - More robust script-saving 1 Quote http://i.imgur.com/xZYt6wl.png ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
pyrochild Posted March 5, 2016 Author Share Posted March 5, 2016 Borders N' Shapes and Gradient Bars are now on GitHub. I'm just going down the list but if anyone would like a particular plugin open sourced I'll certainly take it into consideration and do it sooner. 2 Quote http://i.imgur.com/xZYt6wl.png ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted March 5, 2016 Share Posted March 5, 2016 Thank you for publishing the source to these plugins. I do enjoy poking around in other peoples code. I've always wondered how Liquify works. For all its complexity it has never crashed or needed an update. Stunning bit of work IMHO. If you plan to release them all, Liquify would be my request. Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
Red ochre Posted March 5, 2016 Share Posted March 5, 2016 Stunning bit of work IMHO I agree! (doubt I'll understand the code - but that's my problem ) Quote Red ochre Plugin pack.............. Diabolical Drawings ................Real Paintings Link to comment Share on other sites More sharing options...
ReMake Posted March 7, 2016 Share Posted March 7, 2016 ... I'm just going down the list but if anyone would like a particular plugin open sourced I'll certainly take it into consideration and do it sooner. If it's possible - Smudge & Liquify, please. Quote Link to comment Share on other sites More sharing options...
SzPeto Posted March 31, 2016 Share Posted March 31, 2016 Hello,i have downloaded the pyrochild plugin pack and i have an issue. Everything works fine in effects besides the most important effects for me- objects. Neither outline, nor trail. I have tried to change the values, but without result, the whole text remains the same and nothing changes. And as i said, everything else works on the text without problem. Somehow i don´t see any logical explanation to this issue. Don´t you have any idea what could be the problem?Thank you for your answer in advance.(i apologize for my English)Best regards Quote Link to comment Share on other sites More sharing options...
BoltBait Posted March 31, 2016 Share Posted March 31, 2016 SzPeto, one thing you must remember about effects in the Object menu: An "object" is a group of pixels on a layer that is completely surrounded by transparent pixels (or the edge(s) of the canvas). These plugins are useful when doing "cutouts" or with text on a new layer. 1 Quote Download: BoltBait's Plugin Pack | CodeLab | and a Free Computer Dominos Game Link to comment Share on other sites More sharing options...
SzPeto Posted March 31, 2016 Share Posted March 31, 2016 SzPeto, one thing you must remember about effects in the Object menu: An "object" is a group of pixels on a layer that is completely surrounded by transparent pixels (or the edge(s) of the canvas). These plugins are useful when doing "cutouts" or with text on a new layer. Thank you for the answer, it helped me. The issue was that i din´t created a new layer with the text that i wanted to have "shadow". It works now fine (y) Quote Link to comment Share on other sites More sharing options...
pyrochild Posted April 3, 2016 Author Share Posted April 3, 2016 Thank you for publishing the source to these plugins. I do enjoy poking around in other peoples code. I've always wondered how Liquify works. For all its complexity it has never crashed or needed an update. Stunning bit of work IMHO. If you plan to release them all, Liquify would be my request. Liquify is on GitHub! Go check it out! https://github.com/bsneeze/pdn-liquify 2 Quote http://i.imgur.com/xZYt6wl.png ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted April 3, 2016 Share Posted April 3, 2016 AWESOME!! Thanks Pyrochild! Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
pyrochild Posted April 3, 2016 Author Share Posted April 3, 2016 If it's possible - Smudge & Liquify, please.Smudge is on GitHub too now! Fight me! https://github.com/bsneeze/pdn-smudge Quote http://i.imgur.com/xZYt6wl.png ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
pyrochild Posted April 11, 2016 Author Share Posted April 11, 2016 Grid Warp is on GitHub! And how! https://github.com/bsneeze/pdn-gridwarp Quote http://i.imgur.com/xZYt6wl.png ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
pyrochild Posted April 11, 2016 Author Share Posted April 11, 2016 If there are any other requests I'll do them as soon as I can, otherwise I'll get to the rest, like, whenever, man. 2 Quote http://i.imgur.com/xZYt6wl.png ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
stevepierce Posted April 17, 2016 Share Posted April 17, 2016 Thanks, works great Quote Link to comment Share on other sites More sharing options...
Collagemaster Posted July 6, 2016 Share Posted July 6, 2016 successfully download plugin pack in effects folder in program section. works great. first time for me. Quote Link to comment Share on other sites More sharing options...
Samlovespdn Posted August 31, 2016 Share Posted August 31, 2016 Thank you for continuously making awesome FREE plugins Quote Link to comment Share on other sites More sharing options...
pyrochild Posted September 18, 2016 Author Share Posted September 18, 2016 Added installer. Thanks @BoltBait! 3 Quote http://i.imgur.com/xZYt6wl.png ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
bobatismo Posted September 19, 2016 Share Posted September 19, 2016 (edited) I hope I didn't miss this if it was mentioned already, but I just installed Object Outline and see that you can easily change settings or revert back to the defaults. My question is if I can change these default values (i.e. width, color, etc.). Thanks for any help! PS Thanks for the easy-to-use plug-in. Keeps me using paint.net! Edited September 19, 2016 by bobatismo Quote Link to comment Share on other sites More sharing options...
toe_head2001 Posted September 19, 2016 Share Posted September 19, 2016 16 minutes ago, bobatismo said: My question is if I can change these default values (i.e. width, color, etc.). No, the defaults can't be changed by the end-user. Quote (September 25th, 2023) Sorry about any broken images in my posts. I am aware of the issue. My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to comment Share on other sites More sharing options...
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