Sign in to follow this  
pyrochild

pyrochild plugins (2017-12-04)

Recommended Posts

@reba don't give up just yet. Let's try to sort this out step by step.

1. Return to the first post in this thread. Find the DOWNLOAD link and click it.

2. A zipped file will be downloaded to your computer. Find it and unzip it (right click > extract).

Let me know when you've got this far.

Share this post


Link to post
Share on other sites

Okay i now have a box it says files will be extracted to this folder C:\Users\Becky\Downloads\pyrochild.2014-2-08

now it is a list of what i would cal dll files...

Edited by reba

Share this post


Link to post
Share on other sites

That's right. The DLL's need to be copied and pasted into your paint.net/Effects/ folder.

 

First find the folder you mentioned and select all the DLL files (you can omit the two txt files but it won't matter if you include these too).

 

Press Ctrl + C to copy all the selected files.

 

Navigate to your copy of paint.net. It usually resides in "C:\Program Files\Paint.NET\".

 

Then find and open the Effects folder within the paint.net folder. You should be in "C:\Program Files\Paint.NET\Effects\"

 

Now comes the cool bit. Press Ctrl + V to paste the dll files you copied into the destination folder.

 

That's it!

 

Restart paint.net and look for the new effects in your Effects menu. Pyrochild has listed all the locations in the first post of this thread. For example, find Scriptlab under Effects > Advanced > ScriptLab.

Share this post


Link to post
Share on other sites

Updated:

ScriptLab

- Works with Levels effect

- Can script another ScriptLab instance. I don't know why you would want to do this, but now you can. Scriptception!

- Fixed progress bar not filling for certain effects like Red Eye Removal (effects using SingleRenderCall)

- Changes begin rendering as soon as the currently rendering effect can be cancelled instead of waiting for the whole script to render before starting over

- Fixed some crashes when moving/changing effects while rendering

- Cancel now cancels as soon as possible instead of waiting for the whole script to finish (or hanging Paint.NET...)

- OK no longer rerenders the whole script

- Fixed some load errors while loading scripts w/ missing effects

- Load/save errors now show detailed exceptions for easier troubleshooting

- Fixed color window showing alpha = 0 when a color is opaque black

- Misc performance improvements

Gradient Mapping, Grid Warp, Liquify, Smudge, Splatter, and Twist

- Fixed color window showing alpha = 0 when a color is opaque black

  • Upvote 5

Share this post


Link to post
Share on other sites

Hello friends, I have for you a minor update to fix some major bugs in ScriptLab:

- Fixed: Clicking in the Available list when there are no results for the search term would crash ScriptLab

- Fixed: Clicking Cancel while rendering would sometimes hang Paint.NET

Hooray

  • Upvote 2

Share this post


Link to post
Share on other sites

Update!

ScriptLab and Curves+ are now on GitHub! More to come as time allows.

Some changes in ScriptLab:

- Improve horrible UI decisions - give me a break, I was in high school.

- Fix hang when close button clicked while rendering

- Individual progress bars for each effect

- Change multiple step's colors at once

- Fix: sometimes selection highlight would remain in script after an item was no longer selected

- More robust script-saving

  • Upvote 1

Share this post


Link to post
Share on other sites

Borders N' Shapes and Gradient Bars are now on GitHub. I'm just going down the list but if anyone would like a particular plugin open sourced I'll certainly take it into consideration and do it sooner.

  • Upvote 2

Share this post


Link to post
Share on other sites

Thank you for publishing the source to these plugins. I do enjoy poking around in other peoples code.

I've always wondered how Liquify works. For all its complexity it has never crashed or needed an update. Stunning bit of work IMHO. If you plan to release them all, Liquify would be my request.

Share this post


Link to post
Share on other sites

 

Stunning bit of work IMHO

I agree!

(doubt I'll understand the code - but that's my problem :roll:  :)  )

Share this post


Link to post
Share on other sites

... I'm just going down the list but if anyone would like a particular plugin open sourced I'll certainly take it into consideration and do it sooner.

 

If it's possible - Smudge & Liquify, please.

Share this post


Link to post
Share on other sites

Hello,
i have downloaded the pyrochild plugin pack and i have an issue. Everything works fine in effects besides the most important effects for me- objects. Neither outline, nor trail. I have tried to change the values, but without result, the whole text remains the same and nothing changes. And as i said, everything else works on the text without problem. Somehow i don´t see any logical explanation to this issue. Don´t you have any idea what could be the problem?
Thank you for your answer in advance.
(i apologize for my English)

Best regards
 

Share this post


Link to post
Share on other sites

SzPeto, one thing you must remember about effects in the Object menu:

An "object" is a group of pixels on a layer that is completely surrounded by transparent pixels (or the edge(s) of the canvas). These plugins are useful when doing "cutouts" or with text on a new layer.

  • Upvote 1

Share this post


Link to post
Share on other sites

SzPeto, one thing you must remember about effects in the Object menu:

An "object" is a group of pixels on a layer that is completely surrounded by transparent pixels (or the edge(s) of the canvas). These plugins are useful when doing "cutouts" or with text on a new layer.

 

Thank you for the answer, it helped me. The issue was that i din´t created a new layer with the text that i wanted to have "shadow". It works now fine (y)

Share this post


Link to post
Share on other sites

Thank you for publishing the source to these plugins. I do enjoy poking around in other peoples code.

I've always wondered how Liquify works. For all its complexity it has never crashed or needed an update. Stunning bit of work IMHO. If you plan to release them all, Liquify would be my request.

Liquify is on GitHub! Go check it out! https://github.com/bsneeze/pdn-liquify
  • Upvote 2

Share this post


Link to post
Share on other sites

The error I get is in paint.net says

 

PLUGIN ERROR

This plugin has encountered an error, and must be closed.

 

Restart paint.net or a reboot of Windows doesn't resolve the problem.

 

 - Steve

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this