onesonggloryrent 0 Report post Posted July 14, 2008 Your download link [zip file] Will not download [well finish downloading] It stops after about 30 seconds? Is there another link? I dont want to go into each and every link and dload them separately, but I will if I have to. Thank you! Quote Share this post Link to post Share on other sites
LFC4EVER 4 Report post Posted July 14, 2008 really great ,but what is : TwistZ ??? TwistZ is just like normal twist, but it has Zoom (hence the Z)! Quote Share this post Link to post Share on other sites
hugotr 0 Report post Posted August 14, 2008 Good effects! 8) Quote Share this post Link to post Share on other sites
theSIMBUL 0 Report post Posted September 3, 2008 I have downloaded your plugin pack , but my kaliedoscope is different from the one that you have from a previous plugin. The one that is in the pack is called KaliedoGenerator. I creates a kaliedoscope, but it does not work on any pictures. Quote Share this post Link to post Share on other sites
Ash 10 Report post Posted September 3, 2008 There are 2 different kaleidoscope type. 1 is in distort--kaleidoscope the other is in render--kaleidoGen Quote Share this post Link to post Share on other sites
Rusy 0 Report post Posted September 18, 2008 Excuse me, but could someone tell me why every plugin I have downloaded on my computer won't let me open them? I keep getting an error message saying the image type is not recognized, and cannot be opened. I love what I can do with Paintnet so far and would really like to try these plugins, if at all possible. Thanx!! Quote Share this post Link to post Share on other sites
Ash 10 Report post Posted September 18, 2008 You mean you have the same problem? Try to use search or just look around first. Read these. http://boltbait.googlepages.com/install viewtopic.php?f=16&t=2023 Quote Share this post Link to post Share on other sites
Andy245 0 Report post Posted November 9, 2008 Cool, thanks! Good luck with other stuff Quote Share this post Link to post Share on other sites
ShK_828 0 Report post Posted November 23, 2008 i was using a plugin called Polygones, and BoltBait tells me that its your version, and i had an error - File: C:\Program Files\Paint.NET\Effects\Polygones.dll Effect Name: PolygonesEffect.PolygonesFx Full error message: System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values. Parameter name: defaultValue > maxValue at PaintDotNet.PropertySystem.ScalarProperty`1..ctor(Object name, T defaultValue, T minValue, T maxValue, Boolean readOnly, ValueValidationFailureResult vvfResult) at PaintDotNet.PropertySystem.Int32Property..ctor(Object name, Int32 defaultValue, Int32 minValue, Int32 maxValue) at PolygonesEffect.PolygonesFx.OnCreatePropertyCollection() at PaintDotNet.Effects.PropertyBasedEffect.CreateConfigDialog() at PaintDotNet.Menus.EffectMenuBase.RunEffect(Type effectType) If it helps, i have a 2gb Ram, Vista, and it happened after i had rendered Roses, but when i tried to recreate the problem, nothing happened. Quote Share this post Link to post Share on other sites
MadJik 963 Report post Posted November 24, 2008 I will take a look at it. Thanks for the report. Quote Share this post Link to post Share on other sites
Drum_gurl 0 Report post Posted November 24, 2008 Woooooo......Loving this plugin very useful!!! I gotta learn how to use some of them but for the most part im getting it! Now to see what i can do with it! Thank You! Quote Share this post Link to post Share on other sites
MadJik 963 Report post Posted November 25, 2008 This is the updated dll for the polygones effect. Polygones.zip The problem was linked to the brush size, as my effect was expecting a value between 1 and 100. If you call this effect with a size higher then you have the bug. I solved it and increase the maximum value to 500. Edit: The package is updated with this new version... Quote Share this post Link to post Share on other sites
Goonfella 217 Report post Posted December 17, 2008 The three effects - Nebulous, Newton Fractal and Radial Colors all come in a folder called Textures. Surely these should be in the color folder instead? It just seems stange going to textures to change the color of something. This would also make them easier to find and there would be one less folder to look in. Or is there a reason for them being where they are? Quote Share this post Link to post Share on other sites
5avag3 0 Report post Posted December 29, 2008 pack not working Quote Share this post Link to post Share on other sites
BoltBait 2,600 Report post Posted December 29, 2008 pack not working If you are having trouble getting them installed, post here: viewtopic.php?f=16&t=2023 If you are seeing the plugins, but they are crashing when you use them, post your crash log (found on your desktop) here in this thread. Quote Share this post Link to post Share on other sites
oma 28 Report post Posted January 20, 2009 grid maker acting strange? running version 3.2.0.0 when I try to grid large size image this is what I get. A large blank space in the middle section. Quote Share this post Link to post Share on other sites
MadJik 963 Report post Posted January 20, 2009 Hi OMA, Dooh! your image is 2400x3200! And so what is the zoom level? 13%? The problem is the image is reduced to fit the window size. And some pixels (in row and/or in line) aren't drawn. This isn't due to the plugin. Zoom at 100% You will see the grid is correct. You could also use the brushwidth to have a chance to see the grid at 13%. Quote Share this post Link to post Share on other sites
oma 28 Report post Posted January 20, 2009 :? I don't quite get that madjik I'm having some real senior moments this week. If I zoom out to 100 % I can not draw a full size picture properly. I can not judge where one line should be in relationship to another. I'll try the brush size check box you mentioned. thanks OMA Quote Share this post Link to post Share on other sites
MadJik 963 Report post Posted February 11, 2009 New plugin buttons in the pack or here for details: viewtopic.php?p=247551 Quote Share this post Link to post Share on other sites
MadJik 963 Report post Posted March 25, 2009 Updated plugins: Buttons Kaleidoscope... Quote Share this post Link to post Share on other sites
oma 28 Report post Posted March 25, 2009 Love it.! like how you worked in that transparent cut out. sweet. thanks ever so much. now I have to rush my other pictures along so I've time to really push this baby to the limit. !!! :wink: ciao OMA Quote Share this post Link to post Share on other sites
bluescasters 0 Report post Posted March 26, 2009 Very nice dude I just got them and they work like a charm who would not like this stuff I have no idea. but if they hate it then they do not get these because these things work so good I make signatures and these are best for stuff I need. Quote Share this post Link to post Share on other sites
MadJik 963 Report post Posted April 9, 2009 New plugin Volutes: viewtopic.php?f=16&t=29576&start=0 Quote Share this post Link to post Share on other sites
Lance McKnight 4 Report post Posted April 9, 2009 Madjik, I just love having the Setup install the plug-in. It was easier than unzip, select, copy, open Window Explorer, find the Effect folder (although I have it as a Favorite link), and paste it. It sure makes installing the plug-in a breeze. You are a genius. Quote Share this post Link to post Share on other sites
gokussj4golden 0 Report post Posted May 2, 2009 File: C:\Effects\KaleidoGen.dll Effect Name: KaleidoGen.KaleidoGen Full error message: PaintDotNet.WorkerThreadException: Worker thread threw an exception ---> System.InvalidOperationException: Object is currently in use elsewhere. at System.Drawing.Graphics.set_SmoothingMode(SmoothingMode value) at KaleidoGen.KaleidoGen.Render(EffectConfigToken parameters, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois, Int32 startIndex, Int32 length) at PaintDotNet.Effects.BackgroundEffectRenderer.RendererContext.RenderImpl() --- End of inner exception stack trace --- at PaintDotNet.Effects.BackgroundEffectRenderer.Join() at PaintDotNet.Effects.BackgroundEffectRenderer.Abort() at PaintDotNet.Effects.BackgroundEffectRenderer.Start() at PaintDotNet.Menus.EffectMenuBase.<>c__DisplayClassb.b__8(Object sender, EventArgs e) happenend when I used it without a background, the tiles were showin. Quote Share this post Link to post Share on other sites