jogshy Posted October 31, 2007 Share Posted October 31, 2007 Hiya, im new to the forums. I was trying to write an effect plugin for Paint.NET using Managed C++. I tryed to add the PaintNET.core.dll, PaintNET.base.dll and PaintNET.Effects.dll ( which are DLLs in ILASM code from C# ) as "References". The problem is that it appears you didn't used the [assembly] statement in the AssemblyInfo.cs so could not be used by Native/Managed C++. Could you add that line to the SDK so could be possible to write plugins in C++/MC++ using the #import directive, please? Or is there any other way we could write PaintNET plugins using C++? You should deploy the .TLBs too for other languages with COM capabilities like Java or VB6. thanks. Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.