david.atwell Posted December 19, 2007 Share Posted December 19, 2007 You need to make sure you've updated both Paint.NET and ScriptLab - PdN within the past week, ScriptLab since yesterday. The Doctor: There was a goblin, or a trickster, or a warrior... A nameless, terrible thing, soaked in the blood of a billion galaxies. The most feared being in all the cosmos. And nothing could stop it, or hold it, or reason with it. One day it would just drop out of the sky and tear down your world.Amy: But how did it end up in there?The Doctor: You know fairy tales. A good wizard tricked it.River Song: I hate good wizards in fairy tales; they always turn out to be him. Link to comment Share on other sites More sharing options...
sparrow Posted December 19, 2007 Share Posted December 19, 2007 What version of Paint.NET are you using? i am using the just updated version (v3.20) Where are you trying to save the script? i am just saving it in my personal folder, i'm not sure what you mean. i still have the file but when i put it in effects and restart it, it is no where to be seenWait.... are you saying you're trying to put the script file in the Effects folder? SLS aren't Paint.NET plugins; you have to use ScriptLab to load them. I'm not sure I understand what you're saying. oh im an idiot , i dont know much about these but could you possibly make it save as a pPaint.net compatible file? Link to comment Share on other sites More sharing options...
david.atwell Posted December 19, 2007 Share Posted December 19, 2007 No. ScriptLab saves instructions. Paint.NET saves image files. They're completely different, and without ScriptLab, Paint.NET can't understand them. What's wrong with the .SLS? The Doctor: There was a goblin, or a trickster, or a warrior... A nameless, terrible thing, soaked in the blood of a billion galaxies. The most feared being in all the cosmos. And nothing could stop it, or hold it, or reason with it. One day it would just drop out of the sky and tear down your world.Amy: But how did it end up in there?The Doctor: You know fairy tales. A good wizard tricked it.River Song: I hate good wizards in fairy tales; they always turn out to be him. Link to comment Share on other sites More sharing options...
pyrochild Posted December 19, 2007 Author Share Posted December 19, 2007 the Modify button in the UI looks uncannily like Modifv with a 'v' instead of a 'y'. There is a one pixel gap between the button's edge and and the button label to suggest there is no tail to the 'y'. I fixed that too! ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
thehamster Posted January 1, 2008 Share Posted January 1, 2008 While I was using Scriptlab PDN crashed. When I try to add "Outline Object" plug-in to the list it crashes. Syst Specs: Ram: 512 MB Windows Xp Home SP2 Version 3.22 beta The pdncrash.log: This text file was created because Paint.NET crashed. Please e-mail this file to paint.net@hotmail.com so we can diagnose and fix the problem. Application version: Paint.NET v3.22 (Beta Release build 3.22.2920.25697) Time of crash: 12/31/2007 7:36:43 PM Application uptime: 01:33:05.6093750 OS Version: 5.1.2600.131072 Service Pack 2 Workstation x86 .NET Framework version: 2.0.50727.832 x86 Processor: 1x "Intel(R) Pentium(R) 4 CPU 2.40GHz" @ ~2399MHz (SSE, SSE2) Physical memory: 510 MB Tablet PC: no Updates: true, 12/31/2007 Locale: pdnr.c: en-US, hklm: en-US, hkcu: en-US, cc: en-US, cuic: en-US Loaded assemblies: mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 @ C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\mscorlib.dll PaintDotNet, Version=3.22.2920.25697, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\PaintDotNet.exe System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 @ C:\WINDOWS\assembly\GAC_MSIL\System.Windows.Forms\2.0.0.0__b77a5c561934e089\System.Windows.Forms.dll System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 @ C:\WINDOWS\assembly\GAC_MSIL\System\2.0.0.0__b77a5c561934e089\System.dll System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a @ C:\WINDOWS\assembly\GAC_MSIL\System.Drawing\2.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll PaintDotNet.Core, Version=3.22.2920.25687, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\PaintDotNet.Core.dll PaintDotNet.Base, Version=3.22.2920.25678, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\PaintDotNet.Base.dll PaintDotNet.SystemLayer, Version=3.22.2920.25682, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\PaintDotNet.SystemLayer.dll PaintDotNet.Resources, Version=3.22.2920.25684, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\PaintDotNet.Resources.dll PaintDotNet.Data, Version=3.22.2920.25689, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\PaintDotNet.Data.dll PaintDotNet.Effects, Version=3.22.2920.25691, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\PaintDotNet.Effects.dll System.Configuration, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a @ C:\WINDOWS\assembly\GAC_MSIL\System.Configuration\2.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll System.Xml, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 @ C:\WINDOWS\assembly\GAC_MSIL\System.Xml\2.0.0.0__b77a5c561934e089\System.Xml.dll EdHarvey.Edfects.Common, Version=3.20.2911.7705, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\EdHarvey.Edfects.Common.dll EdHarvey.Effects, Version=3.20.2911.7705, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\EdHarvey.Effects.dll ReflectionFlat, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\ReflectionFlat.dll OutlineObject, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\OutlineObject.dll ShadowHighlight, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\ShadowHighlight.dll RectToPolar, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\RectToPolar.dll ZoomBlurDeluxe, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\ZoomBlurDeluxe_v0.2.dll Feather1, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Feather.dll Steganography, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Steganography.dll DotAtCenter2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\DotAtCenter2.dll AlphaMask, Version=1.2.2859.32277, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\AlphaMask.dll Vandermotten.PaintDotNetEffects, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Vandermotten.PaintDotNetEffects.dll Gradient Bars, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Gradient Bars.dll Shape3D, Version=1.2.6.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Shape3D.dll MirrorRotate, Version=2.0.1.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\MirrorRotate.dll Fractal, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Fractal.dll Sharpen+, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Sharpen+.dll Frosted Glass+, Version=1.5.2801.37439, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Frosted Glass+.dll EngraveEmboss, Version=2.0.1.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\EngraveEmboss.dll Smooth, Version=2.0.1.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Smooth.dll ScriptLab, Version=1.6.2907.21842, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\ScriptLab.dll Polygone, Version=1.0.0.2, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Polygon.dll AlignPlugin, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\AlignPlugin.dll Jitter, Version=2.0.2791.32104, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Jitter.dll Border, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Border.dll Curves+, Version=2.4.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Curves+.dll TubeOblique, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Tube Oblique.dll Lines, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\lines.dll AsFx, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\AsFx.dll Outline Object, Version=2.2.2907.36603, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Outline Object.dll Sparkle_Stars, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Sparkle_Stars.dll Sparkle, Version=2.6.0.78, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Sparkle_Glitter.dll MyScript, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\FlySwatter.dll CodeLab, Version=3.0.2632.38238, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\CodeLab.dll PolarRect, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\PolarRect.dll Transparency, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Transparency.dll Antialias, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Antialias_v1.5.8.0.dll GaussianBlurChannel, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\GaussianBlurChannel.dll CondHSAdj, Version=1.7.2618.31817, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\CondHSAdj.dll RadialBlurDeluxe, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\RadialBlurDeluxe_v0.1.dll Gradient Mapping, Version=1.0.2832.35235, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Gradient Mapping.dll pyrochild.effects.common, Version=1.0.2832.35228, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\pyrochild.effects.common.dll droste, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\droste.dll MathNet.Iridium, Version=2007.3.8.35795, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\MathNet.Iridium.dll RainbowTwist, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\RainbowTwist.dll SeamlessTextureMaker, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\SeamlessTextureMaker.dll SinWaves, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\SinWaves.dll Sparkles, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Sparkles.dll SpiroGraph, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\SpiroGraph.dll SpiroShapes, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\SpiroShapes.dll Splashes, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Splashes.dll Stars, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Stars.dll Tiles, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Tiles.dll TreeGen, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\TreeGen.dll Vibrato, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Vibrato.dll WaterReflection, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\WaterReflection.dll Waves, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Waves.dll WetFloor, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\WetFloor.dll XYCoords, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\XYCoords.dll Bars_H, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Bars_H.dll BW_Moire, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\BW_Moire.dll Col_Rainbow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Col_Rainbow.dll ColorModulo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\ColorModulo.dll Frames, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Frame.dll GradientBlur, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Gradient Blur.dll GridMaker, Version=3.2.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\GridMaker.dll HexaGrid, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\HexaGrid.dll KaleidoGen, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\KaleidoGen.dll Kaleidoscope, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Kaleidoscope.dll LensFlare, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\LensFlare.dll LightRays, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\LightRays.dll Majority, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Majority.dll Nebulous, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Nebulous.dll NewtonFractal, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\NewtonFractal.dll Oblique, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Oblique.dll Panelling, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Panelling.dll Radialcolors, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Radialcolors.dll ShadowEffect, Version=1.1.0.43197, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\ShadowEffect.dll ReduceNoise, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\ReduceNoise.dll Interlace, Version=1.0.0.5, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Interlace.dll "Borders N' Shapes", Version=1.6.2832.28811, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Borders N' Shapes.dll Film, Version=2.0.2906.31065, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Film.dll Stitch, Version=1.0.2808.37940, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Stitch.dll IniFile, Version=2.0.1.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\IniFile.dll MirrorRotateMenu, Version=2.0.1.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\MirrorRotateMenu.dll Diagonal Lines, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null @ C:\Program Files\Paint.NET\Effects\Diagonal Lines.dll System.Design, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a @ C:\WINDOWS\assembly\GAC_MSIL\System.Design\2.0.0.0__b03f5f7f11d50a3a\System.Design.dll Accessibility, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a @ C:\WINDOWS\assembly\GAC_MSIL\Accessibility\2.0.0.0__b03f5f7f11d50a3a\Accessibility.dll Exception details: System.ArgumentOutOfRangeException: Index and count must refer to a location within the string. Parameter name: count at System.String.Remove(Int32 startIndex, Int32 count) at pyrochild.effects.outlineobject.OutlineObject.OnCreatePropertyCollection() at PaintDotNet.Effects.PropertyBasedEffect.CreateConfigDialog() at pyrochild.effects.scriptlab.ConfigDialog.AddEffect(Object sender, EventArgs e) at pyrochild.effects.scriptlab.ConfigDialog.btnAddEffect_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ------------------------------------------------------------------------------ my deviant art~~~~~my gallery Link to comment Share on other sites More sharing options...
pyrochild Posted January 1, 2008 Author Share Posted January 1, 2008 Yup, I'm already aware of the issue and have fixed Outline Object for the next release. ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
Karma Blue Posted January 1, 2008 Share Posted January 1, 2008 This looks awesome! Link to comment Share on other sites More sharing options...
Mike Ryan Posted January 7, 2008 Share Posted January 7, 2008 Great plugin! (sorry it took me awhile to thankyou for the 3.20 support Link to comment Share on other sites More sharing options...
R3VENGE Posted January 12, 2008 Share Posted January 12, 2008 it looks awsome but well i dont understand it. all ive figured out what to do is use an effect. psn id: R3V-fiR3 Link to comment Share on other sites More sharing options...
Karma Blue Posted January 12, 2008 Share Posted January 12, 2008 It won't show up. Will it work for 3.10 everytime I try to download 3.20 it messes up and 3.22 doesn't have a file. Link to comment Share on other sites More sharing options...
david.atwell Posted January 13, 2008 Share Posted January 13, 2008 Are you talking about ScriptLab or Paint.NET? The Doctor: There was a goblin, or a trickster, or a warrior... A nameless, terrible thing, soaked in the blood of a billion galaxies. The most feared being in all the cosmos. And nothing could stop it, or hold it, or reason with it. One day it would just drop out of the sky and tear down your world.Amy: But how did it end up in there?The Doctor: You know fairy tales. A good wizard tricked it.River Song: I hate good wizards in fairy tales; they always turn out to be him. Link to comment Share on other sites More sharing options...
Simon Brown Posted January 13, 2008 Share Posted January 13, 2008 Pyrochild is waiting for the final release to fix the code. Surley you should get it working now - ready for the release. If you leave it it people may realise it won't work and give up looking for upgrades. Link to comment Share on other sites More sharing options...
david.atwell Posted January 13, 2008 Share Posted January 13, 2008 He did. The current version is compatible with Paint.NET version 3.20 and above. The Doctor: There was a goblin, or a trickster, or a warrior... A nameless, terrible thing, soaked in the blood of a billion galaxies. The most feared being in all the cosmos. And nothing could stop it, or hold it, or reason with it. One day it would just drop out of the sky and tear down your world.Amy: But how did it end up in there?The Doctor: You know fairy tales. A good wizard tricked it.River Song: I hate good wizards in fairy tales; they always turn out to be him. Link to comment Share on other sites More sharing options...
Karma Blue Posted January 13, 2008 Share Posted January 13, 2008 I downloaded 3.22 but it only has the program and now Paint.net file. Link to comment Share on other sites More sharing options...
david.atwell Posted January 13, 2008 Share Posted January 13, 2008 What do you mean? Can you post a screen shot of the folder you get when you download? Also, where are you downloading the program from? The Doctor: There was a goblin, or a trickster, or a warrior... A nameless, terrible thing, soaked in the blood of a billion galaxies. The most feared being in all the cosmos. And nothing could stop it, or hold it, or reason with it. One day it would just drop out of the sky and tear down your world.Amy: But how did it end up in there?The Doctor: You know fairy tales. A good wizard tricked it.River Song: I hate good wizards in fairy tales; they always turn out to be him. Link to comment Share on other sites More sharing options...
Karma Blue Posted January 13, 2008 Share Posted January 13, 2008 Magic I Go To Save A Screenshot of This and It Appears! Link to comment Share on other sites More sharing options...
david.atwell Posted January 13, 2008 Share Posted January 13, 2008 What are you talking about? Magic what? You're not making any sense. Please use correct English grammar, because I don't understand what you're saying. Are you having problems with Paint.NET or with ScriptLab? The Doctor: There was a goblin, or a trickster, or a warrior... A nameless, terrible thing, soaked in the blood of a billion galaxies. The most feared being in all the cosmos. And nothing could stop it, or hold it, or reason with it. One day it would just drop out of the sky and tear down your world.Amy: But how did it end up in there?The Doctor: You know fairy tales. A good wizard tricked it.River Song: I hate good wizards in fairy tales; they always turn out to be him. Link to comment Share on other sites More sharing options...
Simon Brown Posted January 13, 2008 Share Posted January 13, 2008 Magic I Go To Save A Screenshot of This and It Appears! Are you saying it works now? If not you should post the screenshot. Link to comment Share on other sites More sharing options...
pyrochild Posted January 14, 2008 Author Share Posted January 14, 2008 Pyrochild is waiting for the final release to fix the code. Surley you should get it working now - ready for the release. If you leave it it people may realise it won't work and give up looking for upgrades. Um.... it's been working.... for nearly a month now.... ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
robszol Posted January 26, 2008 Share Posted January 26, 2008 Is there a way to get "resize" (the CTRL+R one ) to work instead of the zoom function. I find it's more useful as it resizes the canvas too. Also maybe if there's a way to apply the specified scripts to all the files in a folder perhaps? Then adding a function to save would be cool too. I realize these all take time but they'd be nice to have. Link to comment Share on other sites More sharing options...
pyrochild Posted January 26, 2008 Author Share Posted January 26, 2008 Is there a way to get "resize" (the CTRL+R one ) to work instead of the zoom function. Sorry. I find it's more useful as it resizes the canvas too. Useful? Absolutely. Possible? Nuh-uh. Sorry. Also maybe if there's a way to apply the specified scripts to all the files in a folder perhaps? Not yet... *wink wink nudge nudge* ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
Mike Ryan Posted January 26, 2008 Share Posted January 26, 2008 Not possible. Or is it? Probably not as Effects are only limited to the Pixels on the canvas or in your selection, not the size of your selection or canvas. Link to comment Share on other sites More sharing options...
pyrochild Posted January 26, 2008 Author Share Posted January 26, 2008 Not possible. Or is it? Probably not as Effects are only limited to the Pixels on the canvas or in your selection, not the size of your selection or canvas. Right. ScriptLab's capabilities, being based on the Effect API, are therefore limited to all the same restraints as any other effect plugin. However, ScriptLab won't always be a plugin... ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
jerkfight Posted January 26, 2008 Share Posted January 26, 2008 Not possible. Or is it? Probably not as Effects are only limited to the Pixels on the canvas or in your selection, not the size of your selection or canvas. Right. ScriptLab's capabilities, being based on the Effect API, are therefore limited to all the same restraints as any other effect plugin. However, ScriptLab won't always be a plugin... What do you mean by that, if you don't mind explaining Link to comment Share on other sites More sharing options...
david.atwell Posted January 26, 2008 Share Posted January 26, 2008 Ah, now, that would be telling... :-) The Doctor: There was a goblin, or a trickster, or a warrior... A nameless, terrible thing, soaked in the blood of a billion galaxies. The most feared being in all the cosmos. And nothing could stop it, or hold it, or reason with it. One day it would just drop out of the sky and tear down your world.Amy: But how did it end up in there?The Doctor: You know fairy tales. A good wizard tricked it.River Song: I hate good wizards in fairy tales; they always turn out to be him. Link to comment Share on other sites More sharing options...
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