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My first Paint.Net painting


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My first posting to this forum...

innocent5.jpg

This image was all made in Paint.NET - I am examining the software and will try to come up with some clever thoughts about it soon.

I like what I can do with it but there are some things that reaaly needs to be done. Captured brushes is one such thing. That means using an image as a tip to paint with. It would make the program more like a PAINTprogram.

Texturing would also make a big difference. That means a background

picture that adds some "bumpiness" the picture, like paper texture or wood. It would add that PAINT feeling to Paint.NET

Merging layers would also be handy...

But still; a very useful program! Thank you! :D

Sweedie

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Thats really good, amazing in fact (in my eyes that is, I don't know how to make these, so obviously this is good). I've always wanted to learn how to make these, but I'm not sure how or where I can learn to do things like this. How did you get started/learn how to make these? Well, anyways, like I said its really good, but I'm sure it could be better if the things you suggested were implemented into paint.NET.

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Wow, thats awesome! If you'll ever make a wallpaper sized picture (1024x768 or higher) of this girl, let me know :)

Btw i'll hijack you're thread to show some more Paint.NET work of my own. It's not on the same detail level as yours (that was not my intention hehe) but is also completely drawn in Paint.NET.

Links under preview images lead to full quality images.

icecubesweetheartbyrejzor4fd.jpg

http://www.deviantart.com/deviation/23176048/

hypnotizedsheepbyrejzor4ku.jpg

http://www.deviantart.com/deviation/23168159/

fordiosiscsconceptbyrejzor4oj.jpg

http://www.deviantart.com/deviation/23240708/

Btw, my avatar is also edited in Paint.NET and also most of graphic elements on my webpages :)

rejzor.png
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Btw, my avatar is also edited in Paint.NET and also most of graphic elements on my webpages

Yeah, the images for my tutorials website were all made with Paint.NET as well. The other day, though, I accidentally put up an image made with The GIMP (the link highlight image). I didn't realize it right away, but I got it fixed now. Silly me...

Anyway, nice work both of you!

I am not a mechanism, I am part of the resistance;

I am an organism, an animal, a creature, I am a beast.

~ Becoming the Archetype

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Wow guys , it's really good jobs!

Sweedie - you did really outstanding job!!!!! I hope , I'll be able to do something like that.

RejZoR - WOW!!! your drawings are super!

May be you can give me/us some tips about the way you are drawing these cool things??!! I will really appreciate that. I have no exp at all in drawing on the comp , but I'm trying :)

BTW : DAN thnks for your tutorials ! they are really helpful...

dendem.jpg
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Here's something I made while we were finishing up stabilization on Paint.NET v2.5. Turns out that doing this stuff is a great way to either find bugs, or build confidence in the application's stability :) I have another photo manipulation I made that took about 3 hours, but I'd rather not publish it just because it could easily be taken out of context (a double-irony on a school's logo might not make everyone laugh).

Only problem is that the car ends up looking a bit mooshy because it got horizontally angled without any added lighting perspective. That's Bellevue Square mall, by the way.

ZIP file with the .PDN and .JPG: pdn25_reflect.zip (1.44 MB)

pdn25_reflect.jpg

The Paint.NET Blog: https://blog.getpaint.net/

Donations are always appreciated! https://www.getpaint.net/donate.html

forumSig_bmwE60.jpg

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The solution for getting rid of graininess is to double the image size, perform the R/Z manipulation, and then halve the size of the image with "Best Quality."

R/Z uses simple bilinear sampling for its rendering. There is no trilinear sampling, no mip mapping, no anisotropic filtering, etc. Those would be very expensive to do in software (as opposed to using your GeForce or Radeon).

The Paint.NET Blog: https://blog.getpaint.net/

Donations are always appreciated! https://www.getpaint.net/donate.html

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A_Pickle, "possible" and "good idea" are not always inclusive :)

Yes, it would be possible, but then you'd run into a suite of trouble. Our effects architecture isn't set up for this type of rendering, for one. Second, 3D hardware rendering is a minefield of incompatibility, instability, and other problems. Just go to any forum for any brand new video game and you'll people saying "AGGGH I have XYZ video card and this game won't work!" Third, image quality varies widely between the low-end and high-end of video cards. That 16 MB ATI Rage 3D on one of our test boxes can't hold a candle to the 256 MB NVIDIA GeForce 7800 GTX in the gaming box (which runs Need for Speed: Most Wanted like you wouldn't believe).

I'd rather have a feature in Paint.NET work equally well for everyone, and not have to diagnose 5,000 different hardware combinations. That said, don't think I wouldn't love to have some GPU-based rendering: I practically had to get a mop out to wipe up the drool off the floor when I saw Apple's CoreVideo demonstration over a year ago.

The Paint.NET Blog: https://blog.getpaint.net/

Donations are always appreciated! https://www.getpaint.net/donate.html

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Here's another one you might recognize from the front page of our website.

It's not perfect, mostly because the version most people will see is the version that's at 20% and hides the junky edges at the bottom. I made heavy use of the Eraser tool, Clone Stamp tool, Blur effect, Screen blend mode, and my own patience.

The basic process to do something like this is to open the image you want, duplicate the background layer, use the Eraser tool to chisel away the background imagery, then apply a variety of effects to the different layers to get what you want. Often you get good results by duplicating layers and applying different effects with varying blend modes and opacity levels. For example, once I had the car etched out and standing by itself on a foreground layer, I duplicated the layer, applied a motion blur effect and different blend mode. Check out the PDN file for details.

ZIP file with .PDN and .JPG version: 325iFront.zip (8.24 MB)

325iFront_Smaller.jpg

The Paint.NET Blog: https://blog.getpaint.net/

Donations are always appreciated! https://www.getpaint.net/donate.html

forumSig_bmwE60.jpg

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Since everyone is putting up their new artwork, I thought I'd show off my "Supernova Orb" and showcase it in this thread. Made exclusively with Paint.NET - Props to R. Brewster and T. Jackson for such an amazing application.

-Radial Blur for the composition of inner core

-Layer -> Rotate/Zoom for the horizontal rings

-Motion blur to "simulate" stars in the background.

jrziur.jpg

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Rejzor: You mentioned sweedie's original as the more detailed, but all I

did was step a gradient between the shadows and the normal colors, so

not many details were lost. either way i suppose it depends on the kind

of painting you prefer. and Sweedie: that was in no way meant to be a

derogatory post toward your painting. I probably couldn't even do that

with a tablet.

~~

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  • 1 month later...

I actually prefer the unblended version too. Fantastic work Sweedie. I love seeing all the fantastic stuff people make with this program.

Tember, that's really cute. If you do a google search of "graphic tutorial beginner" you'd probably find some good ones.

And here's a good one for isometric stuff: http://www.19.5degs.com/element/869.php

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