Sign in to follow this  
IceTorque

Resize Inaccurate.

Recommended Posts

Files used are from the pc game Rome Total War.

When resizing map_heights tga to fit map_regions tga. using nearest neighbor with Paint.NET v2.5

these files need to match but are a few pixels out. Paint.NET v2.1 these file do match.

Share this post


Link to post
Share on other sites

The land tiles are supposed to match up when the map_heights tga

is resized and overlayed on to the map regions tga.

I am modding these files, but I checked against the originals and the effect is the same.

v2.1 all is good v2.5 the land tiles are one pixel out.

options selected are:

nearest neighbor

by absolute size

maintain aspect ratio, is ticked

inches/centimetres no difference

Note* I just reinstalled v2.5 and double checked. still one pixel out

Share this post


Link to post
Share on other sites
Can you give a screenshot? This would help greatly.

All I can do is post a link to imageshack. but this is not clear enough.

I can email the two modded tga's.

So you can see that with v2.1 they match perfectly. when heights is resized to overlay regions.

With v2.5 they are one pixel out in many places. Almost as if the top layer

has been slightly moved.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this