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pyrochild

Outline Object

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I mean, keep only the outlines. Just like the "outline" effect, but use primary color and all that.
I could, but it would be messy ( in terms of code), slow, and frankly, I don't see the benefit. Sorry man!
Trying to download from the link:

left click: Can't open the page!

right click/save as: no problem!

MediaFire has been acting up lately. I'm going to move all of my plugins over to a better host soon' date=' once I set up a way to track downloads...
Trying the plugin:

no problem!

Except softness doesn't give a smooth gradient but 'stepped changing colors'

Yup!
Pretty good, mind posting the code?
I'm gonna tweak it some and work on a bug first.
Yes! I've been waiting for an outline tool that didn't fill the background with white for a long time!
To be honest' date=' My implementation is very basic. I'm quite surprised that BoltBait or MadJik didn't create something like this sooner.
Ah pyro. Where would the world be without you?

Probably less in flames, what? :P

FLAMES!!!!! W00T!
I haven't read the entire topic, but I'll post the suggestion anyway.

Can you add the ability to shrink the object?

How do you mean? Like, shrink the original image?

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As far as shrinking the image, I think he means having the stroke on top of the source image, center-aligned on the edge of the object.

Much like the Draw Filled Shape with Outline mode works, half of the outline is outside the center fill boundary, and half in inside.

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outlines.png

Left side - Translucent Black with Orange outline at 10px, drawn with Shape tool

Right side - Black with Outline Object plugin applied at 10px

Notice how yours extends 10px out from the edge, where the Shape outline extends 5px out and 5px in from the edge. I believe the request is to allow the user to set the orientation whence the stroke is drawn, so that a 10px stroke is drawn either from the edge 10px out, centered on the edge 5px on both sides, or from the edge 10px in.

I'm not sure whether this is possible, since I'm not sure how you're drawing it. You're the smart one. :wink:

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Nope! Definitely not possible using the current implemantation of the plugin. I would have to completely start from scratch, and go a completely different (and much more complicated) route. Besides, in my eyes, that's a frame, not an outline. ^_^

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Can I see the crash log?

And the crash message?

I really don't see how this plugin can crash Paint.NET; it's very simple in its implementation. Are you having similar problems with Gaussian Blur? (This uses that...)

pdncrash.png

And the crash log.

This text file was created because Paint.NET crashed.

Please e-mail this file to paint.net@hotmail.com so we can diagnose and fix the problem.

Application version: Paint.NET v3.08 (Final Release build 3.08.2708.22795)

Time of crash: 7/15/2007 10:50:27 PM

Application uptime: 00:02:18.7031250

OS Version: 5.1.2600.131072 Service Pack 2 Workstation x86

.NET Framework version: 2.0.50727.832 x86

Processor: 1x "AMD Sempron Processor 3000+" @ ~1808MHz

Physical memory: 191 MB

Tablet PC: no

Locale: pdnr.c: en-US, hklm: en-US, hkcu: n/a, cc: en-US, cuic: en-US

Exception details:

System.InvalidOperationException: BufferedGraphicsContext cannot be disposed of because a buffer operation is currently in progress.

at System.Drawing.BufferedGraphicsContext.Dispose(Boolean disposing)

at System.Drawing.BufferedGraphicsContext.Dispose()

at System.Drawing.BufferedGraphicsContext.AllocBufferInTempManager(Graphics targetGraphics, IntPtr targetDC, Rectangle targetRectangle)

at System.Drawing.BufferedGraphicsContext.Allocate(IntPtr targetDC, Rectangle targetRectangle)

at System.Windows.Forms.Control.WmPaint(Message& m)

at System.Windows.Forms.Control.WndProc(Message& m)

at PaintDotNet.ControlShadow.WndProc(Message& m)

at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)

at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)

at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

------------------------------------------------------------------------------

That is the crash log that is saved on my desktop.

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None of that looks like my plugin is directly causing the problem. You do, however, have far below the recommended amount of RAM. Only 191MB. The minimum is 256, and the recommended is 512. You may simply be running out of memory....

Minimum System

* Windows XP (SP2 or later),

or Windows Vista,

or Windows Server 2003 (SP1 or later)

* .NET Framework 2.0

* 500 MHz processor (Recommended: 800 MHz or faster)

* 256 MB of RAM (Recommended: 512 MB or more)

* 1024 x 768 screen resolution

* 200+ MB hard drive space

* 64-bit support requires a 64-bit CPU that is running a 64-bit version of Windows XP, Windows Vista, or Windows Server 2003, and an additional 128 MB of RAM

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The program itself works fine, never had trouble until I do too many things. Even so, I should be getting a new computer soon. I really like that plugin too. =(

Anyway to get that up? =\

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What's up with so many people only having 191mb of ram? If you look on the troubleshooting board...there are several. It's not even a multiple of 8! What gives?

EDIT: Oh, I guess this should go to ...

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Thanks for another nice plugin :)

But damn it my effect drop down now too full again :P

*thinking of which effect to remove* :?

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I know :P I'm not saying is your fault or anything :)

Maybe render? (render outline sounds kinda ok)

Thanks!!

EDIT: I like the icon for the plugin BTW :)

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For some strange reason, 'Free Download Manager' on my notebook tells me that the zip file is corrupted.

Downloaded the zip onto a memory stick from another notebook and succeeded in installing the plugin.

Thanks for another useful plugin.

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...'Free Download Manager'...

Blah, awful application, always used to claim corruption when they was none. *shudder*

I've had no problems as of yet so that's a pretty good sign and guessing by what you and Ash have just said I'm assuming that funky little icon character means something...?

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Maybe render? (render outline sounds kinda ok)

Well, actually it renders an outline... doesn't it...? :)

I don't know. It just doesn't feel right, being in Render.
I've been waiting for a plugin like this.
Me too! I kept thinking someone else would make it, but I got tired of waiting.

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I don't know. It just doesn't feel right, being in Render.

As long as the plugin was done in codelab, it is enough just sharing the source code. So everyone with codelab can put it wherever she/he wants it to be.

This would be the easiest solution, I think.

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Whoops! It's an empty zip!

Helio, you signature is two pixels wide :D

This is a cool plugin I've been looking for for awhile. Awesome

:twisted:

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Can I see the crash log?

And the crash message?

I really don't see how this plugin can crash Paint.NET; it's very simple in its implementation. Are you having similar problems with Gaussian Blur? (This uses that...)

Yes. if your mouse pushes the slider forward too much, Bam! and paint.Net is gone.

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