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Set default parameter variable?


MadJik

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(From this discussion:http://paintdotnet.12.forumer.com/viewtopic.php?p=52031#52031)

I don't know how to set the values for standard 2/3 amounts templates

based on the picture size in this code:

    public override EffectConfigDialog CreateConfigDialog()
   {
     ThreeAmountsConfigDialog dialog = new ThreeAmountsConfigDialog();
     dialog.Amount1Label = Strings.LightRays_Amount1_Name;
     dialog.Amount1Minimum = 4;
     dialog.Amount1Maximum = +200;
     dialog.Amount1Default = 50;

     dialog.Amount2Label = Strings.LightRays_Amount2_Name;
     dialog.Amount2Minimum = -600;
     dialog.Amount2Maximum = +600;
     dialog.Amount2Default = 0;

     dialog.Amount3Label = Strings.LightRays_Amount3_Name;
     dialog.Amount3Minimum = -600;
     dialog.Amount3Maximum = +600;
     dialog.Amount3Default = 0;

     dialog.Text = Strings.LightRays_Name;

     return dialog;
   }

I would like to have something like

    public override EffectConfigDialog CreateConfigDialog()
   {
     ThreeAmountsConfigDialog dialog = new ThreeAmountsConfigDialog();
     dialog.Amount1Label = Strings.LightRays_Amount1_Name;
     dialog.Amount1Minimum = 4;
     dialog.Amount1Maximum = +200;
     dialog.Amount1Default = 50;

     dialog.Amount2Label = Strings.LightRays_Amount2_Name;
     dialog.Amount2Minimum = selection.Left;
     dialog.Amount2Maximum = selection.Right;
     dialog.Amount2Default = selection.Left;

     dialog.Amount3Label = Strings.LightRays_Amount3_Name;
     dialog.Amount3Minimum = selection.Top;
     dialog.Amount3Maximum = selection.Bottom;
     dialog.Amount3Default = selection.Top;

     dialog.Text = Strings.LightRays_Name;

     return dialog;
   }

TY

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dialog.Amount2Minimum = dialog.Selection.GetBoundsInt().Left;

etc...

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