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I have been using GMax for about 2 years, blender I have had for months, but never got around to learning. The spaceships I make for my Spacescapes are made with GMax, though Blender is definitly better that GMax, except the learning curve. But GMax has no built-in renderer, meaning if I need an image of a spaceship, I have to take a screenshot. In 3ds Max 8, you can create a camera, a light, and tell the program to output an image of any size. I have done it with the trial version. Wish it was less expensive, though. :cry:

ESSig7UltraPng.png
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ditto what Madjik said,

I do use blender, as well as 4dblue and some others, but, by far, if you are a beginner, just learning, anim8or is deffinately the way to go.

You can get some fairly professional looking images and AVI out of the animation render too.

BUT, it doesn't deal with lighting as well as as blender and 4d blue does.

There's a lot of options for free 3d programs.

pov Ray for instance is a ray tracing program, which has the BEST quality (in my opinion) of all of the freeware ones, but, it's rendering is the slowest.

Sage

When in doubt, Try it out.

greenandfire.png

I made this sig file using http://www.anim8or.com and making all of the textures with http://www.getpaint.net

I love freeware.

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