Crazy Man Dan Posted December 13, 2008 Share Posted December 13, 2008 Also useful for really long bug reports and such... Actually, if you'd all just wise-up and use Prosilver, it's implementation of the tag automatically limits the height of code blocks to 200px and provides a scrollbar if it gets taller than that. Quote I am not a mechanism, I am part of the resistance; I am an organism, an animal, a creature, I am a beast. ~ Becoming the Archetype Link to comment Share on other sites More sharing options...
Simon Brown Posted December 13, 2008 Share Posted December 13, 2008 Oh, FYI: The current [hide] tag is probably going to supplant the current [spoilers] tag. Things might get hairy for a little bit. I have one suggestion: allow the user to define what text is displayed next to the show/hide buttons (to state the purpose which would otherwise have text before it), but use "Spoilers!" as a default, due to previous uses. Quote Link to comment Share on other sites More sharing options...
Helio Posted December 13, 2008 Share Posted December 13, 2008 Ach, that'd be dandy. Ye' know, like a quote tag, mayhaps? [hide][/ hide] creates a box with the normal "Spoiler!" or such, and [hide=Here's a title][/ hide] for alternate text. Quote v An excellent open–source strategy game—highly recommended. "I wish I had never been born," she said. "What are we born for?" "For infinite happiness," said the Spirit. "You can step out into it at any moment..." Link to comment Share on other sites More sharing options...
Crazy Man Dan Posted December 13, 2008 Share Posted December 13, 2008 I'm sure there's a way to do that, but I honestly don't know how one would put conditionals in a custom BBCode. I'll do a little research, but if someone knows, I'd be more than grateful for a link of some sort. Quote I am not a mechanism, I am part of the resistance; I am an organism, an animal, a creature, I am a beast. ~ Becoming the Archetype Link to comment Share on other sites More sharing options...
Helio Posted December 13, 2008 Share Posted December 13, 2008 I don't suppose it's possible to peek at the code of the quote tag? Google refuses to produce the bacon for me. I just imagined that you could use your Moderating magic and poof! It would be so... By the by: that's a dashing new signature you have there. Looks like a bonny game, too. Quote v An excellent open–source strategy game—highly recommended. "I wish I had never been born," she said. "What are we born for?" "For infinite happiness," said the Spirit. "You can step out into it at any moment..." Link to comment Share on other sites More sharing options...
Simon Brown Posted December 13, 2008 Share Posted December 13, 2008 @CMD: I guess you could use Javascript. Quote Link to comment Share on other sites More sharing options...
ncfan51 Posted December 13, 2008 Share Posted December 13, 2008 The end of Polaroid instant film. The end of an era. Quote +_+_+_+_+_+_+_+_+_+_+_+ I am a disco dancer. +_+_+_+_+_+_+_+_+_+_+_+ Link to comment Share on other sites More sharing options...
Simon Brown Posted December 14, 2008 Share Posted December 14, 2008 I have found a solution to the abscence of quick reply. http://userscripts.org/scripts/show/10948 Quote Link to comment Share on other sites More sharing options...
Crazy Man Dan Posted December 15, 2008 Share Posted December 15, 2008 Hey! The forum is un-broken again. >_> Quote I am not a mechanism, I am part of the resistance; I am an organism, an animal, a creature, I am a beast. ~ Becoming the Archetype Link to comment Share on other sites More sharing options...
ShK_828 Posted December 15, 2008 Share Posted December 15, 2008 yay, i kept getting this stupid 1040 error and now im not gunna drink water often when im on my computer, i just spilt water on my wireless keyboard and camera now its all, wierd. Quote Link to comment Share on other sites More sharing options...
david.atwell Posted December 15, 2008 Share Posted December 15, 2008 yay, i kept getting this stupid 1040 error and now im not gunna drink water often when im on my computer, i just spilt water on my wireless keyboard and camera now its all, wierd. Pull the batteries out of it and let it dry! Don't use it for a day or two. Blow hot air on it if you can. It'll still work again, but you can't use it in the meantime. Quote The Doctor: There was a goblin, or a trickster, or a warrior... A nameless, terrible thing, soaked in the blood of a billion galaxies. The most feared being in all the cosmos. And nothing could stop it, or hold it, or reason with it. One day it would just drop out of the sky and tear down your world.Amy: But how did it end up in there?The Doctor: You know fairy tales. A good wizard tricked it.River Song: I hate good wizards in fairy tales; they always turn out to be him. Link to comment Share on other sites More sharing options...
oma Posted December 15, 2008 Share Posted December 15, 2008 :oops: :oops: can someone please explain what Rick is talking about in the plugin developers section? viewtopic.php?f=27&t=28038 do I have to get rid of some bad plugins? ciao OMA Quote My Deviant Art Gallery Oma's Paint.Net gallery Link to comment Share on other sites More sharing options...
david.atwell Posted December 15, 2008 Share Posted December 15, 2008 That's only for plugin developers. The only thing it means for you is that if plugin authors ignore these rules, their plugins will either vanish from the forum or stop working in subsequent versions of the program. Now, I remember you saying something about wanting to write plugins. If that's still true, I'd recommend you read through those rules before you start programming. :-) Quote The Doctor: There was a goblin, or a trickster, or a warrior... A nameless, terrible thing, soaked in the blood of a billion galaxies. The most feared being in all the cosmos. And nothing could stop it, or hold it, or reason with it. One day it would just drop out of the sky and tear down your world.Amy: But how did it end up in there?The Doctor: You know fairy tales. A good wizard tricked it.River Song: I hate good wizards in fairy tales; they always turn out to be him. Link to comment Share on other sites More sharing options...
aeonix Posted December 15, 2008 Share Posted December 15, 2008 I've realized that I need to spend less time on the computer. Therefore, I am virtually quitting all my forums that I'm on. Because this place was the first forum I joined, I may stay.......... Quote My Blog|My DeviantART|Last.FM Link to comment Share on other sites More sharing options...
Simon Brown Posted December 15, 2008 Share Posted December 15, 2008 Actually, if you'd all just wise-up and use Prosilver, it's implementation of the tag automatically limits the height of code blocks to 200px and provides a scrollbar if it gets taller than that. [/quote] Paste this code into stylish to have that in subsilver2: [code]@namespace url(http://www.w3.org/1999/xhtml); @-moz-document domain("paintdotnet.forumer.com") { .codecontent { height:200px; overflow:auto; } } Quote Link to comment Share on other sites More sharing options...
worldnewser Posted December 15, 2008 Share Posted December 15, 2008 Just noticed the title change of the topic... So I guess that means we can have idiotic arguments? Quote deviantART Space and the Relative---Space Art Basics Tut (BETA) Link to comment Share on other sites More sharing options...
BoltBait Posted December 15, 2008 Share Posted December 15, 2008 can someone please explain what Rick is talking about in the plugin developers section? Most of my plugins break at least one of these rules. But, at least I don't make dot net cry (like some developers). Quote Click to play: Download: BoltBait's Plugin Pack | CodeLab | and how about a Computer Dominos Game Link to comment Share on other sites More sharing options...
Simon Brown Posted December 15, 2008 Share Posted December 15, 2008 Most of my plugins break at least one of these rules. Some of my plugins probably couldn' even work without breaking the first one (many use rendering code in OnSetRenderInfo()). But, at least I don't make dot net cry (like some developers). I should post the source to CustomBrushes to The Daily WTF. :shock: Quote Link to comment Share on other sites More sharing options...
Rick Brewster Posted December 15, 2008 Share Posted December 15, 2008 Essentially, if I'm going to pull someone's plugin then it's more fair to them that there's a list of rules they could've consulted ahead of time. Compare that to requiring everyone to be psychic, "I wonder what would make Rick pull my plugin..." Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
oma Posted December 15, 2008 Share Posted December 15, 2008 good that answers my second question " who was going to police dog the plugins." I'm going out on a limb but will they be reviewed and given a Rick stamp of approval before being released to the general paint.net public. A list of those currently needing adjustment would be good. That way I can pull them from my system now and hold in an interm file for useage as required, until the new version is up and running. I certainly do not want to deal with computor meltdown because of faulty plugins. ciao OMA Quote My Deviant Art Gallery Oma's Paint.Net gallery Link to comment Share on other sites More sharing options...
Simon Brown Posted December 15, 2008 Share Posted December 15, 2008 Is there a way to run global rendering code once while complying with the rules? Quote Link to comment Share on other sites More sharing options...
Rick Brewster Posted December 15, 2008 Share Posted December 15, 2008 Is there a way to run global rendering code once while complying with the rules? You mean like a 2-pass effect? Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
Simon Brown Posted December 15, 2008 Share Posted December 15, 2008 I'm not sure what you mean by a "2-pass effect." I mean an effect that renders in SetRenderInfo() using GDI, copying it to a global variable surface and rendering that to the canvas in Render(). Quote Link to comment Share on other sites More sharing options...
BoltBait Posted December 15, 2008 Share Posted December 15, 2008 You guys are waaaay too "on-topic" for an off-topic thread. Take it over here: viewtopic.php?f=27&t=28041 Quote Click to play: Download: BoltBait's Plugin Pack | CodeLab | and how about a Computer Dominos Game Link to comment Share on other sites More sharing options...
TopHATslash Posted December 15, 2008 Share Posted December 15, 2008 I like pop tarts. Quote Link to comment Share on other sites More sharing options...
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