Jump to content

Is Paint.Net what I need?


Recommended Posts

Hi guys, first post.

I am developing a dedicated 2D terrain editor for an online game. The editor does not need anywhere near the amount of functionality that Paint.NET has, it needs to simply:

a) Have a fixed canvas of 256 x 256 pixels

B) Greyscale only

c) Output to bitmap (uncompressed bmp) only

Is it simple to cut Paint.NET down to what I require, or would I be better off looking elsewhere? (but where?).

I have been developing in Visual Basic 2005 Express. Are there any issues with this envirnoment and Paint.NET that I should be aware of?

Many thanks

Wibs

Link to comment
Share on other sites

I have been developing in Visual Basic 2005 Express. Are there any issues with this envirnoment and Paint.NET that I should be aware of?

well that's an issue right there. paint.net is written almost entirely in c# (with bits of c++ for shell integration)

It's possible, however, to compile it in c# express. Read the threads on how to workaround the initial errors you get when doing so. Transitioning from vb to c# is fairly easy (that's what I did...) especially if you are familiar with java.

xZYt6wl.png

ambigram signature by Kemaru

[i write plugins and stuff]

If you like a post, upvote it!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...