trinsic Posted August 31, 2015 Share Posted August 31, 2015 (edited) Hi, Im a avid Paint.net user as I dont like using software with heavy DRM restrictions. Latley I have been working with big files and have been having some performance issues. I took a look around the forums and I notice some old posts regarding this matter back in 2008 that mentioned that images are dumped into ram so paint.net can handle them easier. Then I read about 4.0 and that there was a plan on better memory usage using tile based memory handling. I havent seen any latest news on the subject or if there Is I missed it and appogise for that. My question is I have a 25 gig pdn file that I am working with, with over 30 layers. Its a PC Game Geographical map with pictures of each location, specific overlays and text to describe each place. When I load this image I notice that paint.net is taking 2.5gigs of memory. Its a rather large image in dimneions: 5407 x 2085. I was wondering if 2.5gigs if ran for a image this large was right, and if so were there any plans to improve memory usage (if possible) or is there any way to decrase the memory usage without decreasing the dimensions? I hate to ask but maybe this is not the right program for this job I am doing an if so would it be ok to ask for a recommendation? I might need a more powerful drm-free graphics editor to do this job, but I do not want to use software with drm restirctions. Im moving towards open source software as I feel like more and more developers are moving to cloud based products which I dont think is the right way to go. The reason I have so many layers is because I cant move objects around with out creating a new layer for each object. I Would gladly put all text on one layer, and all containers on another layer if could move them around.. I have to upgrade my laptop since it only has 4 gigs of ram, I know that, but I was just curious about the subject. Thank you. Edited August 31, 2015 by trinsic Quote Link to comment Share on other sites More sharing options...
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