CybaMephisto Posted August 23, 2015 Share Posted August 23, 2015 (edited) Following situation: I have a bunch of pdns (12 atm) which have a set of layers. Basically it's a texture set (it contains team colors and effects like ao overlays). Now what I have to do is take specific layers, merge them, and export them (with a specific name based on the combination of layers used). It's about five combinations per pdn, meaning I end up creating 60 textures. (There might be more depending on the amounts of assets I will create at some point.) So it is some tedious amount of work. I know there are filetype plugins and effects plugins. Does this fall under the scope of filetype plugins or is what I want to do not possible? Or other than that, is there a better solution to my problem? Like batch processing or something? Thanks for your time and help CybaMephisto Edited August 23, 2015 by CybaMephisto Quote Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted August 24, 2015 Share Posted August 24, 2015 Hi there cybamephisto Best way I can think of to do this is use of paint.net's Copy Merged feature (Ctrl + Shift + C). This creates a copy of all the visible layers and places it in the clipboard.1. Open the pdn image2. Make visible the layers you want to appear - hide the rest.3. Press Ctrl + A to select all4. Press Ctrl + Shift + C to copy combined selection to the clipboard.Now you can either paste it into a new image (Ctrl + Alt + V) or use a plugin like TR's Export Selection to save it. Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
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