TechnoRobbo Posted September 6, 2015 Author Share Posted September 6, 2015 Copy Path Stream and post - that way I can see the coordinates Go out there and be amazing. Have Fun, TRSome Pretty Pictures Some Cool Plugins Link to comment Share on other sites More sharing options...
Eli Posted September 6, 2015 Share Posted September 6, 2015 Is this what you need? M 10,10 L 250,490,490,10 Q 250,230,10,10 Link to comment Share on other sites More sharing options...
TechnoRobbo Posted September 6, 2015 Author Share Posted September 6, 2015 yes Go out there and be amazing. Have Fun, TRSome Pretty Pictures Some Cool Plugins Link to comment Share on other sites More sharing options...
TechnoRobbo Posted September 6, 2015 Author Share Posted September 6, 2015 Yeah I see it it appears to be a windows rounding error when it strokes a path. Change the brush size to 1 and the Rounding error disappears. Post Edit - Confirmed this happens with other software (KAXAML) -Windows GDI+ bug. If you have KAXAML try this and the same effect is evident. <Page xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> <Canvas Width="1000"> <Path Width="800" Height="600" Canvas.Left="0" Canvas.Top="0" Data="M 10,10 L 250,490,490,10 Q 250,230,10,10" StrokeThickness ="3" Fill ="#FF999999" Stroke="#FF000000" Stretch=" None"/> </Canvas> </Page> Post Edit - With the Brush size as 1 effect diminishes but doesn't disappear. Go out there and be amazing. Have Fun, TRSome Pretty Pictures Some Cool Plugins Link to comment Share on other sites More sharing options...
Eli Posted September 6, 2015 Share Posted September 6, 2015 (edited) You are right. When I increase the brush size to 20 looks even worst. ----------- Sorry TR but I am alergic to code . ----------- BoltBait has a Zolution. Can this be integrated to the effect? Edited September 6, 2015 by Eli Link to comment Share on other sites More sharing options...
BoltBait Posted September 6, 2015 Share Posted September 6, 2015 You can fix it by putting a Z at the end of the shape. <Page xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> <Canvas Width="1000"> <Path Width="800" Height="600" Canvas.Left="0" Canvas.Top="0" Data="M 10,10 L 250,490,490,10 Q 250,230,10,10 Z" StrokeThickness ="3" Fill ="#FF999999" Stroke="#FF000000" Stretch=" None"/> </Canvas> </Page> Download: BoltBait's Plugin Pack | CodeLab | and a Computer Dominos Game Link to comment Share on other sites More sharing options...
TechnoRobbo Posted September 6, 2015 Author Share Posted September 6, 2015 If you rearrange the order it reverses the effect. So .....Clone the line and move it and sandwhich the curve and it finishes both sides to the end. Go out there and be amazing. Have Fun, TRSome Pretty Pictures Some Cool Plugins Link to comment Share on other sites More sharing options...
BoltBait Posted September 6, 2015 Share Posted September 6, 2015 Windows GDI+ bug.Nope. This is a bug in how the shape is designed. BoltBait has a Zolution. Can this be integrated to the effect? The reason this works is that the way you originally designed the shape, the renderer doesn't know that the curve should attach to the first point. The Z causes the curve shape to attach to the line shape. Now that the renderer knows the shapes are attached the proper connection is drawn. TR's solution also works as well. By drawing your shape starting at the bottom point it forces the curve and line to be joined. Of course, then the tip won't be drawn correctly unless you add a Z again. Download: BoltBait's Plugin Pack | CodeLab | and a Computer Dominos Game Link to comment Share on other sites More sharing options...
Eli Posted September 6, 2015 Share Posted September 6, 2015 TR's workaround works but I think it would be best to let the effect add the Zolution to the shape. Link to comment Share on other sites More sharing options...
TechnoRobbo Posted September 6, 2015 Author Share Posted September 6, 2015 TR's workaround works but I think it would be best to let the effect add the Zolution to the shape. Z is already defined to individual Paths. That's the "Closed Path" button. The reason it wasn't included as a separate command for a group of Paths is because the Paths can be rearranged and regrouped and the "Z" relationship would change. This would have added a level of confusion. The question is how often would this "Group Z" be required? Go out there and be amazing. Have Fun, TRSome Pretty Pictures Some Cool Plugins Link to comment Share on other sites More sharing options...
Rick Brewster Posted September 6, 2015 Share Posted September 6, 2015 Post Edit - Confirmed this happens with other software (KAXAML) -Windows GDI+ bug. You mean WPF? The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
Eli Posted September 6, 2015 Share Posted September 6, 2015 I just think that can be frustrating designing a shape if there is an order to follow when drawing paths. Link to comment Share on other sites More sharing options...
TechnoRobbo Posted September 6, 2015 Author Share Posted September 6, 2015 That's exactly why it was omitted. The order would be critical. You couldn't add shapes with in shapes easily and deleting paths would have unexpected effects. I do mean WPF Go out there and be amazing. Have Fun, TRSome Pretty Pictures Some Cool Plugins Link to comment Share on other sites More sharing options...
midora Posted September 6, 2015 Share Posted September 6, 2015 IMHO the main confusion is because XAML uses the path definition of SVG and adds its own specification around. The path in SVG (and therefore XAML) consists of subpaths defined by M and Z markers. Each subpath can be open or closed. This definition is important to use the fillmode (evenodd or nonzero) in the right way. Grouping of paths is different. Link to comment Share on other sites More sharing options...
TechnoRobbo Posted September 6, 2015 Author Share Posted September 6, 2015 I actually mixed up lines and paths in my explanation. I meant to say lines can be rearranged. Go out there and be amazing. Have Fun, TRSome Pretty Pictures Some Cool Plugins Link to comment Share on other sites More sharing options...
Eli Posted September 7, 2015 Share Posted September 7, 2015 I do not know how but I broke the tip of my arrow head. I started drawing from the bottom counterclockwise, I sandwiched the cuadratic Beziers between the two lines and this is what I got... I think I am missing something. Link to comment Share on other sites More sharing options...
TechnoRobbo Posted September 7, 2015 Author Share Posted September 7, 2015 Just continue the line to the next corner or manually add the Z. Those are 2 line ends. I will add a method to manually add an unsafe Z but not until the next revision. Go out there and be amazing. Have Fun, TRSome Pretty Pictures Some Cool Plugins Link to comment Share on other sites More sharing options...
Eli Posted September 7, 2015 Share Posted September 7, 2015 Ouff... I did it. Thanks TR. I kept rearranging the lines and everytime I managed to put two or more line ends together. I wish there was something that would diferenciate the beginning from the end of a line. (Now that I have my glasses it seems that the beginning is a dark green circle, I am not sure... It is hard to see even when I zoom it) Link to comment Share on other sites More sharing options...
TechnoRobbo Posted September 7, 2015 Author Share Posted September 7, 2015 Yes it's a Green Circle, Try increasing your DPI a little if you have trouble seeling Go out there and be amazing. Have Fun, TRSome Pretty Pictures Some Cool Plugins Link to comment Share on other sites More sharing options...
Eli Posted September 8, 2015 Share Posted September 8, 2015 (edited) I am glad that I am not the only one to have this type of problem ( I was about to go nuts). All of these shapes have it as well: Edited September 8, 2015 by Eli Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted September 8, 2015 Share Posted September 8, 2015 That's a feature (not a bug) in my rocket ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
Eli Posted September 8, 2015 Share Posted September 8, 2015 (edited) It is a bad design. You are going to encounter air ressistance. Edited September 8, 2015 by Eli 1 Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted September 8, 2015 Share Posted September 8, 2015 Not in space you're not 2 ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
TechnoRobbo Posted September 22, 2015 Author Share Posted September 22, 2015 Shapemaker Version 1.2.0+ Ready for download Version 1.2.0+ adds Updated Manuals New Grid for easier alignment. Cubic Spline Macro Button Close Individual Path & Close Contiguous Paths 2 new WYSIWYG handle markers: Triangle marker forcontiguous lines link Box marker for Paths closure Path List prefixes: "Z" and "MZ" indications for Close Path Node (nub) and Path count in Status Bar 4X & 8X Zoom 6 Go out there and be amazing. Have Fun, TRSome Pretty Pictures Some Cool Plugins Link to comment Share on other sites More sharing options...
Red ochre Posted September 22, 2015 Share Posted September 22, 2015 Some very useful improvements in this version - cubic splines are great and closing paths is much easier.Thanks Rick for the splines and many thanks TR for all the extra work implementing the many changes! 4 Red ochre Plugin pack.............. Diabolical Drawings ................Real Paintings Link to comment Share on other sites More sharing options...
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