TechnoRobbo

ShapeMaker - by the Dwarf Horde (Jan 30th, 2016)

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Links to Manuals have been fixed. 

 

Make sure you give the entire Dwarf Horde their +1's, I did not and could not do this alone. 

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It's the Game Changer Plugin, TR. ? If yes, then it's really is game changer.

 

EDIT: Where's sticky? It should be sticky. It must be sticky :)

Edited by Pratyush

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This is really neat, thank you dwarf horde, the gui is impressive and the ability to read pdf's within the plugin is a nice addition. :)

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Pinned :mrgreen:

 

I'm loath to pin stuff when I've been a part of the developing team - but this plugin deserves it.

 

This has truly been a team effort. @TechnoRobbo, @Red ochre, @BoltBait and myself are delighted with how ShapeMaker has turned out. Hopefully you'll all like it too and find it not only fun to use but useful  as well.

 

Thanks also to @Rick Brewster for his hints and tips as we neared the finishing line.

 

(I wonder if we need a Shape thread for created shapes?)

 

  • Upvote 1

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FYI I just combined the help files in the zip - since they are required for install.

 

 

 

I wonder if we need a Shape thread for created shapes?

I think that's cool idea

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OK. someone has to be the grinch ;-) And I'm in fear nobody else will do it.

 

It's perfect that we are getting this functionality in paint.net. But the UI is just a hack (IMHO).

And I'm not talking about that it is not working in HighDPI.

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I'm trying to read your mind, but something's blocking me.

Maybe you could explain what you don't like so that it could be addressed.

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Come on, you know Windows and paint.net ui and guidelines.

 

This is a cluster of controls and it looks like that the main design goal is to use a minimum amount of space.

Strange color of button states. No hovering state or focus of controls. Tab order who knows.

Standard usage of mouse buttons who cares.

...

  • Upvote 1

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Thanks for taking the time to provide this tutorial.

 

But the UI issue is something different.

There are reasons to provide UIs in a standardized way.

One reason is to support handicapped people.

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The position of the controls is better now in HighDPI. The controls at the right are still covered a little bit by the window frame.

I guess the window size is not scaled. So the window has the size of the color tool window and all texts are much too small.

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The position of the controls is better now in HighDPI. The controls at the right are still covered a little bit by the window frame.

I guess the window size is not scaled. So the window has the size of the color tool window and all texts are much too small.

 

I'll tweak the text size and widen the form. 

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How about giving us a screen shot of what you're seeing?

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I have sent PMs to TR including screenshots before the HighDPI issue popped up in this thread (for all versions).

But I can add it here too. Typically I prefer PMs for errors.

 

DH%20ShapeMaker%20v1.0.2%20240dpi.jpg

 

If you are using a screen with a scaling different to 2.5 the image may be much to large in the browser.

Typically I'm reducing the size of screenshots to 40% before I post them. But the Colors window shows you the relation.

Edited by midora

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All of the controls are visible and not overlapping.

So, it looks like your issue is that the drawing area is very small.

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