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Alpha channel schwarz?


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Hallo,

um eine DDS Datei für den Flugsimulator zu repainten wird die DDs in "DX1(Undurchsichtig)/1Alpha" geladen dann in "8R8G8B8" bearbeitet. Dann wieder in "DX1" gespeichert.

Danach sind meistens die weissen Flächen schwarz.  Auch bei DDS laden und sofort speichern ist das so. Wer kann mir sagen warum?

 

I want fo repaint a DDS Image for Flightsim FSX. So I load in "DX1(Undurchsichtig)/1Alpha" Ihen I edit and save in "8R8G8B8" Then save back to "DX1" and most all is black.

Same is, if I save and load without edit. Can somebody tell what happens?

 

See DTX before

http://www.imageshost.de/bilder.php?id=a5efa96901e6eeca6e42b95c29a06413]

And after

http://www.imageshost.de/bilder.php?id=596605e5a191f441c74d7445aded40e9]

 

Regards, Peter

Edited by Peter Ciecior
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