Ego Eram Reputo Posted June 10, 2015 Share Posted June 10, 2015 I've been fooling with this hyper-real effect since away back here: http://forums.getpaint.net/index.php?/topic/26039-how-do-i-make-this-hyper-real-slightly-metallic-effect/ ReMake has given us Neon Edges to play with, and quite by accident, I found this little technique using it. 1. Duplicate the original image layer twice. 2. On the middle layer run Effects > Blurs > Surface blur at the default settings. 3. On the top layer, run @ReMake's Neon Edges with these settings: Thickness=6, Glow Intensity=22, Hue=0 & Saturation=90. 4. Invert the colors in the Neon Edges layer with Ctrl + Shift + I 5. Press F4 and set the Blend mode to Color Burn. You may need to clean up the edges of the Neon layer. 2 Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
Ishi Posted June 10, 2015 Share Posted June 10, 2015 So you were trying to make an effect like those seen on games with realistic graphics? Why not try a bit of the high-pass filter? Quote Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted June 10, 2015 Author Share Posted June 10, 2015 I'm all for modifying/improving the technique. Can you provide an example? Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
Ishi Posted June 11, 2015 Share Posted June 11, 2015 (edited) You were trying to make a smoother textures to emulate a 3D effect right? Well I was trying to achieve that with PDN until I found this tutorial. http://forums.getpaint.net/index.php?/topic/20608-extreme-hdr-tutorial/ I'm not sure, but I do think it relates to what you're trying to achieve. Edit: You do have a comment there but it was a long time ago. Edited June 11, 2015 by Ishi Quote Link to comment Share on other sites More sharing options...
Maximilian Posted June 12, 2015 Share Posted June 12, 2015 I think it produces interesting tweaks on small low-quality images. Original: With the Neon Edges layer set to Color Burn, the edges and some dark-colored areas appear more defined: With the Neon Edges layer set to Overlay, the buildings near the bottom left corner show up and it's like the overall lights were somewhat turned on, but without losing the details in the edges: As for the extreme HDR technique, I've used it many times with varying degrees of success depending on the image and on specific minor modifications to the method. In general terms, I think it makes the overall picture look sharper in all of its features, like a super sharpen that also turns the lights on but in a different way, like the image has been rubbed with shoe polish or something, so to say it. Also the far buildings look more defined: (I hope the comment about the shoe polish doesn't look too incoherent ) 1 Quote Link to comment Share on other sites More sharing options...
Ishi Posted June 12, 2015 Share Posted June 12, 2015 EER's technique with those neon edges set to color burn reproduce what is called the "cellophane" effect. Go check for examples of that online and you'll see. Quote Link to comment Share on other sites More sharing options...
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