MichaelVinther Posted February 18, 2015 Share Posted February 18, 2015 Is it in any was possible to control the progress bar or make your own in a PropertyBasedEffect? I have an effect where I need to do some time consuming pre-processing before I can deliver the first pixel but after that the rest can be delivered in no time. This means that the default progress bar based on the calls to OnRender will stall at 0% for some a long time and then immediately go to 100% which is not very useful. If this is not possible then I would suggest that if the effect sets EffectFlags.SingleRenderCall then PDN would just show the standard indeterminate progress bar while it is processing as it has no progress info anyway. Quote Michael Vinther Link to comment Share on other sites More sharing options...
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