Ebeneezersquid Posted July 12, 2014 Share Posted July 12, 2014 (edited) The main thing I use Paint Dot Net for is editing Textures for Minecraft. I have one file with layers for all the different ore textures and stone textures I've made/borrowed (with premission)/altered, and when I need a new one, I copy the layer, save the base image as a ".pdn", then save as a ".png". At this point is has about 80 layers, and the .pdn is nearly 2 megs in size. I wouldn't think it would be a problem and prior to the last time Paint dot net updated, a save operation took about ten seconds. Now it is taking upwards of ten minutes. Help? EDIT: First off, version is 4.0.5288.36565 Secondly, may not be so much file operations as a file operations which involve changes in numbers of layers, IE: opening a multilayer file, or merging layers to save. copying and adding layers does not appear to cause any problems. --- if interested: Eben's Ore Texture Pack Edited July 12, 2014 by Ebeneezersquid Quote Link to comment Share on other sites More sharing options...
Rick Brewster Posted July 12, 2014 Share Posted July 12, 2014 80 layers and 10 minutes? How big is the image, in pixels? (or, how big are the layers?) There's a known performance regression with a large number of layers, but I didn't expect to see 80 layers take 10 minutes :O Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
Ebeneezersquid Posted July 12, 2014 Author Share Posted July 12, 2014 64x64 I'm not doing digital painting. I would definitely update more if it was not a chore to work with. Quote Link to comment Share on other sites More sharing options...
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