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Is it just me or is 4.0's pixel grid too high contrast?


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I'm not sure if I worded that correctly, and I may in fact be crazy.

However, I just updated to 4.0 today, and I swear the pixel grid (which I use obsessively, since I work mostly zoomed-in, with pixel graphics) now makes it harder to see how adjacent pixels look together. Whereas pre-4.0, I could do my editing just fine with the grid on, I now have to toggle it on and off to get a proper feel for my graphics. The effect is very noticeable at 700% which is the lower threshold I edit at.

Are my eyes dieing or has something changed?

Edited by Japhasca
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No, you're not crazy. Nobody, including myself, noticed this for some reason.

 

3.5 draws dotted black lines for the pixel grid.

 

4.0 draws dotted black-and-white lines for the pixel grid.

 

I think it looks better and is more usable in 3.5. I'll file a bug for 4.0.1.

 

Thanks!

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Maybe the best answer is the most obvious: options. Photoshop lets you pick color and line type (solid, dotted, dashed, and dashed/dotted, I believe.) Just being able to pick between black, white, or white and black should work adequately.

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I can also make it configurable. 

 

3.5 style is black dots.

 

4.0 style is black and white dots.

 

Maybe also allow just white dots.

 

Edit: jinx! We had the same idea at the same time, Japhasca.

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Can't. I'm using Direct2D to draw the pixel grid. That would require introducing a GPU -> CPU memory transfer, and then CPU -> GPU transfer. Verrrrrrrrrrrrrry slow!

 

With Direct2D 1.1 they allow an XOR compositing mode, but I'm pretty sure that would involve using a layer. Which means extra memory usage (a layer involves rendering to an off-screen bitmap, and then blitting back to the main render target).

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My preferred solution would be to keep black and white dots but add a shortcut to toggle on/off the grid.

 

BTW In newer versions of PathTools and PrintIt plugins Alt+Shift+G is used for toggling the grid.

(Alt+Shift+R for rulers, Alt+Shift+B for document border, Alt+Shift+H for other hints on the canvas).

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My preferred solution would be to keep black and white dots but add a shortcut to toggle on/off the grid.

Why? My point was that I can't use it effectively the way it is. If I can have *my* black dots and you can still have *your* black-and-white dots, then we both win.

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Why? My point was that I can't use it effectively the way it is. If I can have *my* black dots and you can still have *your* black-and-white dots, then we both win.

 

Because - up to now - the Paint.NET way was not to allow a config if there is no absolute need to have it.

 

Because the grid is not a tool, the settings dialog has to be used for this config. There is no fast way to switch the settings.

 

I thought your issue was that you have problems to compare colors of adjacent pixels. The best way to see the pixels is to switch off the grid with a fast method (like a shortcut).

 

But I do not have a any issue with an option.

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