Jump to content

Lost space because of zoom


Recommended Posts

Hi!

 

One little thing I noticed with this great software...

 

In my case I make tiles. E.g. I have a tile 512*512. With my rig I can see tiles til 1024 within one normal window and all of it. If I now zoom a 512 tile e.g. 300%, then, the tile is now over the size of the window, it is not possible to get pixel 512 from the height. 511 and finish...all.

Pixel 0 is possible, but not 512...

 

Is this known? Can someone confirm?

If so, can it been corrected?

 

(And yes, I used the vetical scrollbar <g>.)

 

Regards

Earlybite

 

Link to comment
Share on other sites

Hello Earlybite,

I'm not sure I understand you? :/

I hope this doesn't sound condescending.
Numbering the pixels from 'pixel 0' to 'pixel 511' makes 512 pixels.
So if you can see pixel 0 and pixel 511 - you are seeing 512 pixels.

- if that is not what you meant, then I apologize.

 

Red ochre Plugin pack.............. Diabolical Drawings ................Real Paintings

 

PdnForumSig2.jpg

Link to comment
Share on other sites

OK, I tried following:

 

A tile 1024*1024

Drawing a line at 0 (from top), 0 degree..., a line at 1023..., one at 1024.

 

Line at 0 is visible, at 1023 visible too, at 1024 not.

 

It seems that it is top down and starts really at 0.

 

Same like VisualBasic and C++...in some cases.

 

OK, thanks a lot!

 

Greeting

Earlybite

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...