Earlybite Posted May 16, 2014 Share Posted May 16, 2014 Hi! One little thing I noticed with this great software... In my case I make tiles. E.g. I have a tile 512*512. With my rig I can see tiles til 1024 within one normal window and all of it. If I now zoom a 512 tile e.g. 300%, then, the tile is now over the size of the window, it is not possible to get pixel 512 from the height. 511 and finish...all. Pixel 0 is possible, but not 512... Is this known? Can someone confirm? If so, can it been corrected? (And yes, I used the vetical scrollbar <g>.) Regards Earlybite Quote Link to comment Share on other sites More sharing options...
Red ochre Posted May 16, 2014 Share Posted May 16, 2014 Hello Earlybite,I'm not sure I understand you? I hope this doesn't sound condescending.Numbering the pixels from 'pixel 0' to 'pixel 511' makes 512 pixels.So if you can see pixel 0 and pixel 511 - you are seeing 512 pixels.- if that is not what you meant, then I apologize. Quote Red ochre Plugin pack.............. Diabolical Drawings ................Real Paintings Link to comment Share on other sites More sharing options...
Earlybite Posted May 16, 2014 Author Share Posted May 16, 2014 OK, I tried following: A tile 1024*1024 Drawing a line at 0 (from top), 0 degree..., a line at 1023..., one at 1024. Line at 0 is visible, at 1023 visible too, at 1024 not. It seems that it is top down and starts really at 0. Same like VisualBasic and C++...in some cases. OK, thanks a lot! Greeting Earlybite Quote Link to comment Share on other sites More sharing options...
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