HdrMagic Posted January 27, 2007 Share Posted January 27, 2007 RenderArgs class shows the internal of rendering surface is a system GDI+ Bitmap. Does this mean we won't be able to add a plug-in that loads float point color value pixels? such as HDR? Is there a plan to allow float point Surface in the future? Thanks. Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.