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Poor RAM Optimization?


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Hey there,

 

I was wondering, is Paint.net meant to consume so much RAM?

I'm currently editing multiple 7200x10800 images and each one has a delay when performing certain actions. It's the same if I edit an image on it's own and shut all others down.

 

My (relevant) computer specs are:

CPU: Intel i5 3570k - 3.4Ghz

GPU: Nvidia GTX660Ti - 2GB

RAM: 1300Mhz - 2x8GB

 

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You're not getting the errors, but you should still take a look at this post.  I think it might answer your question.  :-)  (7200x10800 is HUGE, even for 16GB of RAM, and especially if you're running several at once.)

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You're not getting the errors, but you should still take a look at this post.  I think it might answer your question.  :-)  (7200x10800 is HUGE, even for 16GB of RAM, and especially if you're running several at once.)

 

Thank you!

It typically runs quite smoothly, it's not unbearable fortunately.

That post has given me some insight into the architecture of the program, at least!

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It's using 10 GB of memory? Wow. You must be loading a LOT of images, and/or loading VERY large images (edit: yup, you said multiple 7k x 10k images, those are definitely large)

 

4.0 will be faster and use less memory, but I mean c'mon ... realistic expectations should be applied first! :)

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It's using 10 GB of memory? Wow. You must be loading a LOT of images, and/or loading VERY large images (edit: yup, you said multiple 7k x 10k images, those are definitely large)

 

4.0 will be faster and use less memory, but I mean c'mon ... realistic expectations should be applied first! :)

 

Hahaha, what can I say...I like pixel perfection!

Oh brilliant, there's a 4.0 coming along the way?

 

Haha, yeah, I'm pretty sure there aren't many programs that can cope with images of this size...

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