RoleOfGSHC Posted October 11, 2013 Share Posted October 11, 2013 So something I've been working with needs to be able to use RLE formatted BMPs... unfortunately, simply changing things to 256-color BMPs doesn't work (it shuffles the colors for some reason), and I can't just use the vastly superior PNG due to how the software works. I've tried searching, but my google-fu seems to have failed... do any of y'all know of any plugins that allow me to work with RLE formatted BMP? Alternatively, anyone able to whip one up? I'm sorry if it's a pain in the butt. Quote Link to comment Share on other sites More sharing options...
midora Posted October 13, 2013 Share Posted October 13, 2013 I'm confused you need RLE encoded BMPs because standard BMPs do not work in target sw? Do you know that RLE encoding may create BMPs which are larger than normal ones? Quote Link to comment Share on other sites More sharing options...
RoleOfGSHC Posted October 14, 2013 Author Share Posted October 14, 2013 Specifically, these are sprites for a rather old game. It allows you to make custom ones, but for some reason the guy making decided that it should use RLE encoded BMPs with a specific pallette layout. Meaning anything that isn't encoded that specific way will display incorrectly, with its colors all scrambled. Quote Link to comment Share on other sites More sharing options...
midora Posted October 15, 2013 Share Posted October 15, 2013 So you need to create a bmp against a specific palette packed with rle. Quite specific. I would propose to look for an image converter to do this job. But no idea which one may supports rle. The rle algorithm itself is easy to implement. Quote Link to comment Share on other sites More sharing options...
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