Darkrder Posted January 29, 2013 Posted January 29, 2013 (edited) Hi There, I am not a Paint.Net user, but I am mediating an argument between two Paint.net users. One claims that by itself, without external plugins, Paint.net has no alpha support. The other says it does. Can anyone more familiar with the program itself enlighten me on this subject a bit? Thanks Edited January 29, 2013 by Darkrder
pdnnoob Posted January 29, 2013 Posted January 29, 2013 Paint.net natively supports alpha. The one that says it doesn't may have been saving as .jpg images which do not contain alpha data. 1 No, Paint.NET is not spyware...but, installing it is an IQ test. ~BoltBait Blend modes are like the filling in your sandwich. It's the filling that can change your experience of the sandwich. ~Ego Eram Reputo
Darkrder Posted January 29, 2013 Author Posted January 29, 2013 (edited) Okay, I've opened the program, I'm not seeing any options for editing alpha channels. So a transparent alpha layer is natively supported from what I see. What about the ability to edit alpha channels? [EDIT] The images used in this case were dds files Edited January 29, 2013 by Darkrder
Ego Eram Reputo Posted January 29, 2013 Posted January 29, 2013 Each pixel carries its own 8-bit alpha channel. You change the alpha value by adding or removing values like the RGB information. An RGBA color can be set in the Colors Window. Many of the Tools use the RGB+A values to replace or modify the original pixel values. Try dragging out a transparent gradient (Gradient Tool + Transparent mode from the Tool Bar) to see how the alpha value can be changed. 1 ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker
Rick Brewster Posted January 30, 2013 Posted January 30, 2013 I think they're just collating their terms. They're not wrong, they're just using the wrong words. As mentioned above, Paint.NET totally has alpha channel support. I can tell you this in full confidence because it has wrinkled my brain on many occasions in order to ensure everything works correctly with respect to it (especially in 4.0). The alpha channel is a first class citizen in Paint.NET. It does not have built-in support for alpha masks. You can think of an alpha "mask" as an extra alpha channel per layer which modulates the regular alpha value, but only for that layer. It'd be like having ... hmm, we'll call it RGBAA, whereas normally you only get RGBA. And you'd be able to edit it directly. The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html
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