zisworg Posted November 26, 2006 Share Posted November 26, 2006 The SurfaceBox has a list of SurfaceBoxRenderers that it uses to render on to its double buffer surface. SurfaceBoxGraphicsRenderer derives from that class and DocumentView recognizes instances of it and allows them to draw outside the canvas area using standard GDI+. Does PdN uses double buffering? I saw yesterday another graphic software using this technique (used to reduce visible artifacts and improvement of the display speed). Quote Link to comment Share on other sites More sharing options...
mastermind7373 Posted December 20, 2006 Share Posted December 20, 2006 maybe it should use triple buffering.... http://en.wikipedia.org/wiki/Triple_buffering Quote Link to comment Share on other sites More sharing options...
zisworg Posted January 27, 2007 Author Share Posted January 27, 2007 Yes, why not ? :wink: But, yet no answer Quote Link to comment Share on other sites More sharing options...
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