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Plugin for tiles DRAWING ?

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hi all,

I'm looking for a plugin that allows me to DRAW tiles. Not to generate tiles from an existing picture. This rules out plugins like those : http://www.google.com/#sclient=psy&hl=en&source=hp&q=paint.net+tile+plugin&aq=1&aqi=g2g-b1&aql=&oq=&pbx=1&bav=on.2,or.r_gc.r_pw.&fp=9982c75a6c5bd35

Such plugins usually work this way: When you draw, what you're drawing is automatically repeated X pixels away and Y pixels away from your cursor (you're drawing in several places at the same time, like you had several mice moving exactly the same way).

Please advise, thanks.

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No plugin (afaik) is available for what you've described. But you could obtain some tiled image with few steps:

1. start with a transparent background (add a empty layer) #layer1

2. create a image you want to tile...

3. duplicate the layer. #layer2

4. use the seamless texture maker and set the mode to "only cut (aka seamless texture helper)"

5. duplicate the layer again. #layer3

6. move #layer2 below the #layer1. from top to bottom you must have layers #3,1,2 and 3 is same as 2

7. select #layer3. depending on the angle you want for your tiled things you have to delete half of the image.

with the rectangle selection tool select from a border to the center half of the image and delete the selection.

8. to multiply the tiles you could use the tile images plugin.


Some samples where I've used this methode:







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Thanks for the tutorial.

I needed to have better control over what I'm doing, that process adds a bit if hazard and overhead on my own "production" process, for what I'm trying to achieve (rather acute tiles for a platformer)

But I'll definitely use it as a basis, it might come handy.

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  • 3 months later...

I am looking for the same type of plug-in.

Basically what is needed is a way to define an area, say 32x32 (or some definable x/y area) then how to tile (mirror vertically, mirror horizontally, rotated 90/180/270 clockwise, rotated 90/180/270 counter clockwise, random* [randomly do the or more of the prior operations but will do a different effect on each tile) how to edit (world wrapping [anything that goes across the tile boundary will be rendered to the opposite side of the defined area)

Now that the box has been defined and how it should mirror, anything that is drawn, pasted or modified inside the box, is instantly rendered to the other tile sections. This gives a live view what the tile tiled effect looks like at any given moment. Ideally the defined box should have a world wrap option so anything moved outside the tile will appear on the other side of the tile.

This should be a fairly easy plug-in to make. The key is to automatically render and wrap the drawling as the texture is being edited.

Hope that all makes sense.

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I'm glad you think it will be easy. When will you finish it?

That comment just made my day. :lol:

I'm having a hard time trying to understand the explanation on what you are looking for...Do you want a glass tiles effect, or are you looking for just a way to repeat an image on a grid?

No, Paint.NET is not spyware...but, installing it is an IQ test. ~BoltBait

Blend modes are like the filling in your sandwich. It's the filling that can change your experience of the sandwich. ~Ego Eram Reputo

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Echo.dll (unreleased plugin: http://forums.getpaint.net/index.php?/topic/14832-stereogram-tools-betas/) might do some of what the poster wants - so will Panelling

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