Mr Manfranjansen Posted May 8, 2011 Share Posted May 8, 2011 Hello all, I'm a bit nervous to do this, but I guess I'll risk it. I have a post in the introduction forum that explains how I got into Paint.NET and why I needed to use something simple, but powerful. Long story short, I was so interested in the planet and space tutorials that I started making planets and spacescapes. Then I got inspired to create a board game with my daughter and I've been using Paint.NET for all the artwork. So...without further ado...here's a prototype card I came up with: This is 100% PDN except for the hand and the orb. I grabbed that from Google Images, along with the six-sided die (d6 in gamer speak). I simply added the d6 as a new layer and then messed with the transparency a bit to make it look like it was floating inside the orb. The title of the card "Hand of Fate" was done using the buttons plugin, but the button has a cool effect that makes it look shiny. There's a band of color at the top of the button and at the bottom. The band at the top interfered with the text, so I removed it to clarify the text. I thought it turned out fine. It looks great when printed on photopaper with the highest quality. I tried using buttons for the lower left number and the lower right number, but they made the card look too busy, so I removed them and just dropped the numbers there. The number on the bottom left is used to indicate how many times you can use the card. I've decided to remove it because I think it'll be too cumbersome to keep track of card usage during the game. It'll be a source for arguments, so I'm making all cards usable only once (for now...I still need to playtest). The number on the right is a simple explanation of what the card does so the player doesn't have to read the description every single time they pick up the card. This next image is the game board: This took me a long time to make and I won't bore all of you with the details. The planets looked a lot better when they were bigger, but this is fine for prototyping. When printed, this image is 24" x 24". I'm not sure what I'll do with the asteroid field. For some reason, I thought I should keep all the asteroids in each hex, but that makes things look a bit...unnatural..."forced", I guess. I think I might change that and make a big asteroid with some smaller ones floating around it in the same yellow highlighted space. For prototyping, I'll keep things as they are. My printer also told me I should consider...dang...I forgot the term...is it "bleed"? I need to allow some extra space around the image so the printer can cut it properly. Whew! Okay...I hope I did this properly. I'm going to post it now and then attempt to get my own images to see if they worked. -Mr.Man- Quote Link to comment Share on other sites More sharing options...
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