taranzar Posted November 4, 2010 Share Posted November 4, 2010 (edited) Hi, I'm new here, i created this account specifically for this, I'm trying to fix a texture mod on a game, and I've done most of it, but basically when i save it as .pgn it says its a pgn file, not a pgn image, so the game doesent notice its the texture, and doesent apply it....any help as how to make it a pgn image?? i've attached the pgn file, if that helps, but all the white and the bluish area in the bottom right should be transparent(the blue bit only slightly transparent). Edited November 4, 2010 by taranzar Quote Link to comment Share on other sites More sharing options...
Sarkut Posted November 4, 2010 Share Posted November 4, 2010 The attached file is a PNG file/image. Not the same as a PGN file/image. So, do you actually need the PGN format? Or PNG? Quote Link to comment Share on other sites More sharing options...
taranzar Posted November 4, 2010 Author Share Posted November 4, 2010 sorry >.< i meant PNG Quote Link to comment Share on other sites More sharing options...
Sarkut Posted November 4, 2010 Share Posted November 4, 2010 (edited) If what you want is PNG, to preserve transparency, be sure that the Save Configuration is set to: Auto-detect or 32-bit ================================== To eliminate the white in the existing image, use the Magic Wand, set to zero Tolerance. Click on the white with the Shift key down, then press Delete. Edited November 4, 2010 by Sarkut Quote Link to comment Share on other sites More sharing options...
taranzar Posted November 4, 2010 Author Share Posted November 4, 2010 !!! thanks!! it actually works now paint.net is awesome... Quote Link to comment Share on other sites More sharing options...
pyrochild Posted November 4, 2010 Share Posted November 4, 2010 paint.net is awesome... Agreed Quote ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
Sarkut Posted November 4, 2010 Share Posted November 4, 2010 (edited) Agreed. To make the bluish texture partially transparent, first select it with the Rectangle Select tool. You can add to an existing selection by holding down the Ctrl key while making additional selections. You can subtract from an existing selection by holding down the Alt key while making additional selections. After selecting, apply the Grim Color Reaper plugin effect with What color? set to White. This will tend to make the light colored areas of the texture transparent more quickly than the dark parts as the Color tolerance slider is moved to the left. =========================================== Or use BoltBait's Transparency plugin for more even transparency change. Edited November 4, 2010 by Sarkut Quote Link to comment Share on other sites More sharing options...
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