Cookies Posted November 2, 2010 Share Posted November 2, 2010 (edited) Hello, i don't know if this has been suggested before, but i couldn't really find anything. So, while i was in the bus home today i suddenly got an idea, i don't know if it's good or bad, i thought of having one DLL file with custom pixel operations, blend modes and color structs like CMYK that anyone was allowed to use, i thought of it as a "community project" where everyone that will can contribute with pixel operations, blend modes and color structs maybe even custom controls, just so everyone was able to get E.G. a "hard light" blend mode in their plugin. Well, of course the plugin authors would have to link to the thread about this DLL so that people could get it, i wouldn't mind making this and asking some plugin authors if it's ok to use their color structs/blend modes/pixel operations Is this a good or bad idea? Edited November 2, 2010 by Cookies Quote Link to comment Share on other sites More sharing options...
BoltBait Posted November 2, 2010 Share Posted November 2, 2010 Have you read this: http://www.boltbait.com/pdn/CodeLab/help/tutorial3.php and this: http://www.boltbait.com/pdn/CodeLab/help/tutorial4.php I don't like using an external DLL file for effect plugins. I prefer to simply use the source code. This avoids all kinds of versioning problems. (Ask Pyrochild how much of a PIA it is answering all the install questions!) Quote Download: BoltBait's Plugin Pack | CodeLab | and a Computer Dominos Game Link to comment Share on other sites More sharing options...
pyrochild Posted November 2, 2010 Share Posted November 2, 2010 Moved to Plugin Developer's Central (Ask Pyrochild how much of a PIA it is answering all the install questions!) Not worth it. Quote ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
Rick Brewster Posted November 2, 2010 Share Posted November 2, 2010 This would be versioning hell to put it into 1 DLL that's shared amongst plugins. Code snippets however would be a good direction. This would duplicate the code in every plugin that wanted to use it, but that's a much lesser problem (a few KB of disk space, onoz!). Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted November 2, 2010 Share Posted November 2, 2010 I agree. I'm not sure that the hassle of loading another resource is worth the effort for a 60 line Codelab plugin. Each plugin using the resource would have to include it in the download wouldn't it? Otherwise the plugin would break. Then there are two files for users to install, etc..., This: a repository of code snippets. Personally I'd find that more useful. Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
Cookies Posted November 3, 2010 Author Share Posted November 3, 2010 Hmm... Now you say it, code snippets is the way to go if anything, but it was just an idea that i got it could have gone both ways and it doesn't harm to ask Quote Link to comment Share on other sites More sharing options...
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