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This Plugin applies a texture to any selected object with saving the brightness, so the object looks like it originally had this color. It's easy: You just have to select the object and the new texture.

Newest release (17.02.2012):
Apply Texture.zip

Examples:
La69j.png

Before
Bundestag_Portal.jpg
After
After2.jpgAfter3.jpgAfter4.jpgAfter5.jpg
Click to enlarge

Edited by toe_head2001
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PlugIns Made in Germany

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As i can see, the texture effect is exactly the opposite of this one. "Apply Texture" adds another texture (meaning: Like in 3D-Software) to objects and saves the brightness, "Texture effect" only adds the brightness of the texture (meaning: Watermark).

PlugIns Made in Germany

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Thanks for the reply. I saw the section on Clipboard but I simply do not understand how to implement it.

I also wonder if it's possible to change the Blend Mode for the texture or have it fill in only a selected area as opposed to the entire canvas.

Edited by Ego Eram Reputo
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Use the selection tools to select the area you want to texture, then apply your texture. The texture will only be applied in the selected area. You can then choose a blending mode . ;)

Hi Goonfella. Thanks for the reply.

Maybe I didn't explain it well enough. What I was requesting is the option to resize the entire texture, by height or width, to fit a selected area. The current behavior is to apply the original texture size to the selected area.

As for the blending mode, it could be used to apply a different texture on the same layer without overwriting the existing texture. For now, the only other way to do this is to double the layer with the shape you want to apply the texture over and apply the new texture to the above layer and then change the layer's blend mode.

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niwax hasn't been around the forum for six months or so. I do hope we haven't lost him/her!

I'll send an email..., Done.

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Cool! boltbait.cool.png

Nice to have you back niwax!

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I'll upload the dll later today.

 

Edit: done.

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