jerry533482 Posted July 24, 2010 Share Posted July 24, 2010 I have been trying, trying, and trying some more to create a realistic nebula, and it's actually quite invigorating. There's no "one" approach to it, and it's quite frustrating. Yet, I continue to do it because it's actually kinda' fun. So what I'm asking here is if any of you guys have any special techniques or ideas on reaching this goal, and if you'd be willing to share them with other members. And I don't mean the same ol' hue and saturation with clouds in a bunch of layers, I mean unique ideas. How do you get the textures to look cool? Do you need to manually erase to get good shapes? How is the coloring implemented? Can 100% PDN = realism? Blending? That sort of thing. Unique ideas. I know the PDN community has the creativity to make something that looks awesome. Quote Space...The Final Frontier. -James Tiberius Kirk; circa 2260s My gallery: Jerry's Paint.NET creations My tuts: sun galaxy rings My youtube: http://www.youtube.com/jerry533482 YLOD VICTIM Link to comment Share on other sites More sharing options...
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