Chuck38 5 Posted January 12, 2015 Share Posted January 12, 2015 (edited) Hmm.. This plug-in doesn't seem to be working anymore. Edited January 12, 2015 by Chuck38 Quote "What's the good of living if you don't try a few things?" -Charles M Schulz Link to post Share on other sites
Ego Eram Reputo 2,832 Posted January 12, 2015 Share Posted January 12, 2015 Did you read the notes coded in RED in the first post? @midora's new version works like a charm. Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to post Share on other sites
Chuck38 5 Posted January 12, 2015 Share Posted January 12, 2015 Yes, I did. But the link just took me to Post #46 of this thread. Quote "What's the good of living if you don't try a few things?" -Charles M Schulz Link to post Share on other sites
Ego Eram Reputo 2,832 Posted January 12, 2015 Share Posted January 12, 2015 Where you can find the link to the updated plugin. I've added the attachment to the first post. 1 Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to post Share on other sites
Chuck38 5 Posted January 12, 2015 Share Posted January 12, 2015 Oh, okay! I see it now! Thanks! Quote "What's the good of living if you don't try a few things?" -Charles M Schulz Link to post Share on other sites
ryanr23 2 Posted March 23, 2015 Author Share Posted March 23, 2015 Bumping this as the plugin has been refreshed for v4.0. How do I update the thread title? Quote Link to post Share on other sites
Ego Eram Reputo 2,832 Posted March 24, 2015 Share Posted March 24, 2015 Welcome back Ryan! Go to the first post in this thread. Click the Edit link at the foot of the first post. The editing window will appear. At the bottom of the editing window click the button Use Full Editor. The Full Editor shows the thread title in a text box. Simply overwrite it. Don't forget to save your modifications. Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to post Share on other sites
toe_head2001 1,868 Posted March 24, 2015 Share Posted March 24, 2015 (edited) Thanks for being willing to work on this again. I've taken some time to play with this, and I've noticed that this new version is significantly slower than the previous one (midora's recompiled build of v1.1). I hope you find out where the bottle neck is coming from. Edited March 24, 2015 by toe_head2001 Quote My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to post Share on other sites
ryanr23 2 Posted March 24, 2015 Author Share Posted March 24, 2015 I just profiled both plugins and found that retrieving the property value from the token in the render loop is slowing the operation down significantly. Pull those out of the loop and it runs significantly faster. I'll get that updated and post a new version soon. 2 Quote Link to post Share on other sites
toe_head2001 1,868 Posted March 24, 2015 Share Posted March 24, 2015 (edited) Ah, that would explain it... fetching the tokens for each and every pixel. Now I know why CodeLab assigns variables for the tokens outside the loop; I thought it was just to make the code neat and tidy. Edited March 24, 2015 by toe_head2001 Quote My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to post Share on other sites
ryanr23 2 Posted March 25, 2015 Author Share Posted March 25, 2015 Updated. Renders much faster for me, take a look and see if you get the same results. Good catch! Quote Link to post Share on other sites
toe_head2001 1,868 Posted March 25, 2015 Share Posted March 25, 2015 Thanks. It is indeed nice and speedy. Quote My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to post Share on other sites
Goonfella 221 Posted March 25, 2015 Share Posted March 25, 2015 I think it must depend on your PC , as I find the rendering quite slow. I make a small adjustment and have to wait for the plugin to do its stuff before moving on. But I only have integrated graphics and not a dedicated graphics card which I am sure would be faster.. Quote Please feel free to visit my Gallery on PDNFans And my Alternatives to PDN Link to post Share on other sites
toe_head2001 1,868 Posted March 25, 2015 Share Posted March 25, 2015 I think it must depend on your PC , as I find the rendering quite slow. I make a small adjustment and have to wait for the plugin to do its stuff before moving on. But I only have integrated graphics and not a dedicated graphics card which I am sure would be faster.. If you think it is slow now, you should have seen the previous revision. This one is approximately 7x faster... give or take. Yes, it does depend on your computer; specifically the CPU. Does the GPU hardware acceleration in paint.net v4 apply to effect plugins? I thought it was just for the Tools. Quote My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to post Share on other sites
ryanr23 2 Posted March 26, 2015 Author Share Posted March 26, 2015 Can you check the version of ShadowEffect.dll by right clicking and going to the Details Tab? I believe the version should be 1.2.0.30446. If it's something else, you might see if you have the wrong copy. Also, what kind of computer (CPU?) do you have? I'm pretty sure GPU performance doesn't have any affect on this, unless there's some magic going on that I'm unaware of. Quote Link to post Share on other sites
Seerose 4,279 Posted March 26, 2015 Share Posted March 26, 2015 ryanr23! Thank you very much for the plugin and for this sharing, and for your effort. Quote Live as if you were to die tomorrow. Learn as if you were to live forever. Gandhi Link to post Share on other sites
Goonfella 221 Posted March 26, 2015 Share Posted March 26, 2015 I have an Acer Aspire V with a Core i7 CPU . The version of the plugin is 1.2.0.32625. Quote Please feel free to visit my Gallery on PDNFans And my Alternatives to PDN Link to post Share on other sites
ryanr23 2 Posted March 28, 2015 Author Share Posted March 28, 2015 Goonfella, you definitely have the original "slower" version of the v1.2 plugin. Can you delete that and download again and see if that speed things up? Your CPU should be plenty fast enough. Also, I just committed some code to add "Diffusion Factor" as another user configurable property for the effect. This affects how "fuzzy" the shadow gets. If you have any feedback on the concept, let me know and/or take a look at the updated code on GitHub before I build a new version for download. Thanks! Quote Link to post Share on other sites
Goonfella 221 Posted March 28, 2015 Share Posted March 28, 2015 (edited) Downloaded the updated one and it is much faster. Thanks. As far as the Diffusion Factor is concerned, I assume that is just the opacity setting. Does not really alter the fuzziness of the shadow. Edited March 28, 2015 by Goonfella Quote Please feel free to visit my Gallery on PDNFans And my Alternatives to PDN Link to post Share on other sites
toe_head2001 1,868 Posted March 28, 2015 Share Posted March 28, 2015 (edited) As far as the Diffusion Factor is concerned, I assume that is just the opacity setting. Does not really alter the fuzziness of the shadow. The 'Diffusion Factor' option affects the amount of blur that gets applied to the shadow. You'll have to do a compile yourself if you want to try it; he hasn't released a binary yet. Also, I just committed some code to add "Diffusion Factor" as another user configurable property for the effect. This affects how "fuzzy" the shadow gets. If you have any feedback on the concept, let me know and/or take a look at the updated code on GitHub before I build a new version for download. Thanks! It works as expected, and I like that the default value is the same as the one that was hardcoded in the previous version. The effect dialog may look better if you moved 'Diffusion Factor' directly under 'Opacity', but that's my subjective opinion. Edited March 28, 2015 by toe_head2001 Quote My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to post Share on other sites
mackenzieh 19 Posted March 29, 2015 Share Posted March 29, 2015 I have the version 1.2.0.0. Where can I find the updated version of this plugin? Quote Link to post Share on other sites
ryanr23 2 Posted March 30, 2015 Author Share Posted March 30, 2015 v1.3 posted for download! See the first post of the thread for download link and details. Quote Link to post Share on other sites
painter84 0 Posted May 17, 2015 Share Posted May 17, 2015 Hello, I am new to paint.net and trying to create a shadow underneath a teddy bear that is sitting, so it is not a drop shadow but just a regular small shadow on the bottom of the bear. Is it possible to change the size of the shadow created by this plugin? I was able to move it successfully but the shadow is too big and makes is basically still look like a drop shadow. Thanks for your help. Quote Link to post Share on other sites
Ego Eram Reputo 2,832 Posted May 17, 2015 Share Posted May 17, 2015 Select the entire shadow layer by first clicking on it in the Layers Window and then pressing Ctrl + A (Select All). Activate the Move tool Grab the top centre control nub and drag it down to squash the shadow layer. When you're satisfied, release the control nub. You might also get some nice effects by using Rotate/zoom (Ctrl + Shift + Z). Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to post Share on other sites
TechnicGeek 0 Posted July 20, 2016 Share Posted July 20, 2016 Hi there. This tool is very slow in rendering for me. I have dual-core 2.6MHz Intel CPU with 8GB of RAM FYI What are system requirements for this plugin? Quote Link to post Share on other sites
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