warfighter67 Posted May 16, 2010 Share Posted May 16, 2010 (edited) Hi guys! This is my first tutorial, so it might not be the best, but it will be good! Difficulty rating: 3/10: You'll need to know how to download and install plugins, use layers, and access said effects. You will need the following Plugins: Effects -> Distort -> Crystalize Effects -> Height Field to Normal Map (You only need the HeightToNormal.dll) Effects -> Distort -> Tile Reflection Effects -> Erode/Dilate You will need the following textures: csm725's Cobblestone 1. Open a new canvas 2. Pick two colors that don't contrast that much, I chose dark blue and dark pink. 3. Run clouds at these settings: Scale: 800 Roughness: 0.25 The clouds will give us the two colors we want in our image, and spread it out randomly. It's great for making textures. 4. Effects->Distort->Crystalize at these settings: Size: 15-30 This will take the image and turn it into a crystal-like masterpiece. It's useful for many things, including textures, abstracts, etc etc. 5. Effects->Distort->Tile Reflection at these settings: Angle: 0.00 Tile size: 25 Curvature: 10 This will take our image and turn it into a shiny tiled floor. Very useful for making floors. 6. Duplicate the layer you just did all that stuff on, and run Height Field to Normal Map with these settings: Bumpiness: 7.02 Height Field to Normal Map (HF/NM) is the most useful plugin for textures in the world. It gives them depth, and more reality to the texture. 6.5. Set the layer blend mode to Overlay, and press Ctrl+Shift+G to make the HF/NM black and white. Merge the two layers. 7. csm725's Cobblestone Texture Tutorial on a new layer. It's never a bad idea to try combining different textures, you never know what new texture you will get in return! 7.5. Set the layer blend mode to Overlay. Then run Tile Reflection with the same settings as you did the first time. 8. Merge the two layers. Your texture should now all be on one layer. 9. Duplicate your texture layer, and run Height Field to Normal Map again with same settings as before. 9.5. Press Ctrl+Shift+G to make the HF/NM B&W (black and white) again. Set the layer blend mode to Overlay. Merge the two layers again, and then you're done! Here's what you should get, if you are following correctly: Here are some cool things you can make with my tile texture: http://i409.photobucket.com/albums/pp180/warfighter67/PaintDotNET%20Gallery/NoWayOutPNG.png http://i409.photobucket.com/albums/pp180/warfighter67/PaintDotNET%20Gallery/GoldSigPNG.png Edited May 23, 2010 by Weylin My Soundclick!--Well of Souls MMO--Gallery--Facebook--Photobucket--Cool Tile Texture! Link to comment Share on other sites More sharing options...
chrisco97 Posted May 16, 2010 Share Posted May 16, 2010 Love it! I will use it for sure. Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted May 16, 2010 Share Posted May 16, 2010 Tutorial Guidelines >> number 1a. ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
warfighter67 Posted May 16, 2010 Author Share Posted May 16, 2010 (edited) Tutorial Guidelines >> number 1a. Fixed. Edited May 16, 2010 by Weylin My Soundclick!--Well of Souls MMO--Gallery--Facebook--Photobucket--Cool Tile Texture! Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted May 17, 2010 Share Posted May 17, 2010 Well done that man! ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
warfighter67 Posted May 18, 2010 Author Share Posted May 18, 2010 Thanks, Ego! This was my first tutorial, so I wasn't sure how it would go. Although it seems to be going pretty good, except for the fact that I forgot about one small rule One more thing, Since i also resized the thumbnail images to 800 x 640, could I just have them in here as full-size images, or would I be better off just keeping them thumbnails? My Soundclick!--Well of Souls MMO--Gallery--Facebook--Photobucket--Cool Tile Texture! Link to comment Share on other sites More sharing options...
pyrochild Posted May 18, 2010 Share Posted May 18, 2010 One more thing, Since i also resized the thumbnail images to 800 x 640, could I just have them in here as full-size images, or would I be better off just keeping them thumbnails? Your choice. ambigram signature by Kemaru [i write plugins and stuff] If you like a post, upvote it! Link to comment Share on other sites More sharing options...
warfighter67 Posted May 20, 2010 Author Share Posted May 20, 2010 Fullsized the images and added in a little tip on the concept of each step in which an effect was done on it. This will help newbies learn why I used what I used. My Soundclick!--Well of Souls MMO--Gallery--Facebook--Photobucket--Cool Tile Texture! Link to comment Share on other sites More sharing options...
l1stenup Posted June 26, 2010 Share Posted June 26, 2010 (edited) tnx man this is what i made for a friend that play tribalwars (click on it to viewthe full size) Edited June 26, 2010 by l1stenup Link to comment Share on other sites More sharing options...
warfighter67 Posted June 26, 2010 Author Share Posted June 26, 2010 Looks pretty cool! Keep up the good work. My Soundclick!--Well of Souls MMO--Gallery--Facebook--Photobucket--Cool Tile Texture! Link to comment Share on other sites More sharing options...
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