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Gamma Correction


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So, it seems that gamma correct image editing and rendering and whatnot is all the rage these days. GIMP is getting GEGL, Nvidia is raising awareness of gamma issues in 3D graphics and so on (I take it Photoshop has been able to do this for ages, no?). What's the plan for a gamma correct "linear" workspace in Paint.NET?

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Not to be obnoxious or anything but you really can't just leave it at an ill-informed and rude "no" like that.

I only wish for Paint.NET to be as good as it can be, and a gamma correct workspace is the way to go for that.

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Paint.NET is not a professional printing product; it's Rick Brewster's free-time hobby project. So yes, he can leave it at a rude "no" like that.

If it's that important to you, use one of the products listed that handles it the way you want, contribute to GIMP, or go bother the folk at Adobe.

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You can't just jump into a technical conversation with a paragraph starting with, "Eh, isn't it as simple as ..." No, it's not, and that's why I said "no." The issue has been thought about and explained to the point where no further discussion is warranted, nor requested, at this time. Especially when said input commodifies my analysis and time.

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