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Suggestion - Re-editing text...


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Hi!

I was making a poster with lots of text on. I read it through to check it and half way through, I saw a typo. It was something stupid like 'to' spelt 'tp'. Because I'd hit enter before and the text was saved, I couldn't correst it. I had to make a new layer with the 'o' on it and drag it into place. Lol :lol:

Could there not be a feature where you can douple click the text, or even a seperate 'text only' layer?

Hope you get all that!

Zacariem 8)

They said we couldn't fly.

We did.

Anythings possible!

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This has been requested many times before, and is something Rick has said he's looking into. It pobably won't be there for 3.0 (Rick said 3.0 will have MDI, a revamped Colors Window, and possibly a Gradient tool if there's time), but I'm sure it's still haunting the bugs list for possible manifestation [in a]* future version. :)

From:

http://paintdotnet.12.forumer.com/viewt ... t=editable

Question:

Text Independence:

Like in Adobe Photoshop, text is first recognized by the program as an indpendent, editable object. Until the user rasterizes the text, it is fully editable and transformable. Would it be possible to implement a similar feature in Paint.NET?

Response:

Yes, it would be possible, but not for awhile. There's a lot of plumbing work that would have to be done in order to accomplish this. We'd love to do it, and it's something we've had on "the list" for awhile, but it will take time. The release of .NET 2.0 includes some added features to C# that will make this much more possible.

*Edit:

I forgot part of my sentence up there... Silly me.

I am not a mechanism, I am part of the resistance;

I am an organism, an animal, a creature, I am a beast.

~ Becoming the Archetype

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Once Paint.NET is capable of working with different layer types, the flood gates will be opened as to what can be added to the program (text layers, adjustment layers, effect layers, procedural layers, gradient layers, etc. etc. etc.). However, like Dan quoted above, this requires some enormous plumbing work (and UI work) to be done first.

And like I mentioned in another thread, if I were working on this full time, you'd already be seeing some pretty amazing things :) But I'm not, so progress is much slower.

The Paint.NET Blog: https://blog.getpaint.net/

Donations are always appreciated! https://www.getpaint.net/donate.html

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