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Wave Text (ver1.0 release)


dpy

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This is new family of "Text Fomations"

After i created Spiral Text , I asked myself "How another Madjick's plugin-sin curves ?"

yes , this plugin writes the character in the sin curve.

Menu > Effects > Text Formations > Wave Text

28219805_org.v1256394735.png

UI

this is Full size UI

28226506_org.v1256403226.png

This UI is so long.

size is 351x792 .

I'd like to compact it , but I can not create UI myself without CodeLab.

If your display size is 1024x768 , please use short size UI.

Short size UI is except "bold" and "Italic" ,

size is 351x738

I prepare two dll files

Choice Full size UI or Short size UI.

How to use

It looks like Spiral Text well.

It is very easy though there are a lot of adjustments.

I explain only the thing which you are hard to understand.

( It is because of my strange english naming...).

change x/y

This exchanges x for the value of y and changes the horizontal wave into the vertical .

Picth of charactor

The pitch of the character has been decided only in the direction of x.

Angle of start

It means the start angle of the sine curve.

If it is 90, it starts from the top of the wave.

However, it is not accurate. It shifts a little. I think that there is a mistake in the program.

Sound wave

It raise a wave or lower it or the both.

I was not able to take a just name.

Symmetry

This is a lie, too.

You must adjust the start of the angle to make it symmetry precisely.

Reverse

this is correct.

anywawy enjoy!

Download 

Edited by dpy
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First comment!! ;-)

This looks sweet. I'll be testing as soon as I get home!

Keep up the great work dpy!

 

Take responsibility for your own intelligence. 😉 -Rick Brewster

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This UI is so long.

size is 351x792 .

I'd like to compact it , but I can not create UI myself without CodeLab.

Have you considered downloading the free (express) version of Visual Studio so that you can create a more compact UI?

KaHuc.png
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barkbark00,Leif

Thank you for coment :)

Have you considered downloading the free (express) version of Visual Studio so that you can create a more compact UI?

yes , I also think so.

and , I am studying VSC# now . but , it is so difficult for me than CodeLab .:oops:

I got possible recently to create an exe file(only WindowsFormsApplication).

next , I will challenge to create dll file for PDN by VSC#.

When this pluguin will become compact UI , I will call it v2.0 :)

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Have you considered downloading the free (express) version of Visual Studio so that you can create a more compact UI?

yes , I also think so.

and , I am studying VSC# now . but , it is so difficult for me than CodeLab .:oops:

I got possible recently to create an exe file(only WindowsFormsApplication).

next , I will challenge to create dll file for PDN by VSC#.

When this pluguin will become compact UI , I will call it v2.0 :)

Choose the class library option. CodeLab can generate the code for the effect it builds (that uses IndirectUI). To see how to move to a non-IndirectUI effect, I suggest looking at the BlendModesPlus source (MadJik's plugins tend to use IndirectUI).

KaHuc.png
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How should study some of Madjik's plug-ins and this:http://paintdotnet.forumer.com/viewtopic.php?f=27&t=23344. You can find the sources here:http://paintdotnet.forumer.com/viewtopic.php?f=16&t=21592.

Thank you for information.umm..I know both topics , but I thank for your consideration. :)

Choose the class library option. CodeLab can generate the code for the effect it builds (that uses IndirectUI). To see how to move to a non-IndirectUI effect, I suggest looking at the BlendModesPlus source (MadJik's plugins tend to use IndirectUI).

yes! Your advice is always good for me!

and...i can not say well... anyway I will look at the BlendModesPlus source!

Thank you !! :D

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