Simon Brown Posted October 10, 2009 Share Posted October 10, 2009 Some plugins using IndirectUI have huge UIs, which obviously can't be helped without removing options. I suggest adding tab support to IndirectUI so that the options can be broken-down. Quote Link to comment Share on other sites More sharing options...
Wilson Posted October 10, 2009 Share Posted October 10, 2009 Yeah, I agree with you but this might be a bit hard to implement into Paint.NET. Worth giving it a shot though. Quote Link to comment Share on other sites More sharing options...
Rick Brewster Posted October 10, 2009 Share Posted October 10, 2009 Well first off, maybe you should strive for a simpler UI I did have this scenario in mind when I was implementing IndirectUI, I just didn't get to writing a "TabControl". It shouldn't be super hard, but certainly won't make it into 3.5. Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
007 Nab Posted October 11, 2009 Share Posted October 11, 2009 What about Plugins like Sharpen + and Shadow/Highlight Recovery? - they have a tab feature. Do they not use IndirectUI? Quote "pyrochild, you're my favorite person ever. We should go snowboarding some time."~ 007 Nab. Ish. PDN Gallery | I Made a Deviant Art! Link to comment Share on other sites More sharing options...
BoltBait Posted October 11, 2009 Share Posted October 11, 2009 What about Plugins like Sharpen + and Shadow/Highlight Recovery? - they have a tab feature. Do they not use IndirectUI? They do not use IndirectUI. Neither does my Render Polygon/Stars effect. The UI is just too complicated for IndirectUI. Quote Click to play: Download: BoltBait's Plugin Pack | CodeLab | and how about a Computer Dominos Game Link to comment Share on other sites More sharing options...
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