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Blowing Bubbles


pophiri
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This tutorial is available as a PDF. Click here to view or download it

 

 

If are looking for a bit of light drawing, try these bubbles. (level fairly easy)

1

Plugins used

Madjik's plugin pack (Nebulous, Random lines) viewtopic.php?f=16&t=21592

Boltbait's plugin pack (Lomography) viewtopic.php?f=16&t=22819

Ed Harvey's plugin pack (Insideout, Lens) viewtopic.php?f=16&t=26244

pyrochild's plugin pack (Smudge, Random Shape fill) viewtopic.php?f=16&t=21706

Step 1

Open new file, (800 x 600 fine) and colour background black.

Step 2

create the basic design

In a new layer, fill with effects-texture-nebulous

Settings at or near default positions

Step 3

Personalise your bubble with bright random graphics.

Here are some ideas

effects-render-random lines, 25 lines, thickness max 4, min 1,

Random Colours, random alpha chanel, clamp lines to boarder, anti aliasing.

effects-render-random shape fill, circles, Number 30, max size 30, min size 6,

RGB, use transparency, antialias

effects-distort-smudge, use four or five bold strokes

You should now have something like this.

2

Step 4

Create the bubble

effect-photo-lomography, exposure about -10

effect-distort-insideout

effect-distort-lens, setting about 9 but adjust for each bubble (gives a more 3d look).

This is the basic bubble

3

Step 5

Create some highlights.

select the bubble ( :MagicWandTool: transparent area then ctrl I to invert selection)

create new layer

using white brush, size about 20, draw a half moon top, smaller half moon bottom

effect-blurs-Gausian blur, radius 50

adjust layer opacity to approx 150 (layers menu :Properties: )

deselect bubble and you are finished.

4

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If are looking for a bit of light drawing, try these bubbles. (level fairly easy)

tutballfinal.jpg

Plugins used

Madjik's plugin pack (Nebulous, Random lines) viewtopic.php?f=16&t=21592

Boltbait's plugin pack (Lomography) viewtopic.php?f=16&t=22819

Ed Harvey's plugin pack (Insideout, Lens) viewtopic.php?f=16&t=26244

pyrochild's plugin pack (Smudge, Random Shape fill) viewtopic.php?f=16&t=21706

Step 1

Open new file, (800 x 600 fine) and colour background black.

Step 2

create the basic design

In a new layer, fill with effects-texture-nebulous

Settings at or near default positions

Step 3

Personalise your bubble with bright random graphics.

Here are some ideas

effects-render-random lines, 25 lines, thickness max 4, min 1,

Random Colours, random alpha chanel, clamp lines to boarder, anti aliasing.

effects-render-random shape fill, circles, Number 30, max size 30, min size 6,

RGB, use transparency, antialias

effects-distort-smudge, use four or five bold strokes

You should now have something like this.

tutbase.jpg

Step 4

Create the bubble

effect-photo-lomography, exposure about -10

effect-distort-insideout

effect-distort-lens, setting about 9 but adjust for each bubble (gives a more 3d look).

This is the basic bubble

tutball.jpg

Step 5

Create some highlights.

select the bubble ( :MagicWandTool: transparent area then ctrl I to invert selection)

create new layer

using white brush, size about 20, draw a half moon top, smaller half moon bottom

effect-blurs-Gausian blur, radius 50

adjust layer opacity to approx 150 (layers menu :Properties: )

deselect bubble and you are finished.

finalshot.jpg

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Simple, yet effective (why didn't I think of this, oh right I never smudge)

@boude not all the bubbles at the top use smudge. The trick to these bubbles is really the use of lomographyto alter the basic image before forming the ball. The same system can be used to create marbles, using various initial textures and the hue slider to brighten the colours.

@McyD, I look forward to seeing your finished bubbles.

@yy10, playing with your original settings changes the way the center looks, but you will always get a focal point using insideout. There are other ways to create the round shape (still using nebulous and lomography) but it requires far more work to get a respectable bubble, too much for a tutorial.

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Simple, yet effective (why didn't I think of this, oh right I never smudge)

@boude not all the bubbles at the top use smudge. The trick to these bubbles is really the use of lomographyto alter the basic image before forming the ball. The same system can be used to create marbles, using various initial textures and the hue slider to brighten the colours.

@McyD, I look forward to seeing your finished bubbles.

@yy10, playing with your original settings changes the way the center looks, but you will always get a focal point using insideout. There are other ways to create the round shape (still using nebulous and lomography) but it requires far more work to get a respectable bubble, too much for a tutorial.

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I'm really glad you wrote a tut for this. This is a great effect and has potential for other orb like objects. The combination of the lomography, inside out, and lens is brilliance ! Thanks for a great tut and effect. I can't wait to try this on other backgrounds.

http://i396.photobucket.com/albums/pp41/PossumRoadkill/Possum%20Art/Bubbles.png

Edited by Possum Roadkill
 

SAC, WOTW and Photo Manip Competition Host

To visit the Comps click HERE

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I'm really glad you wrote a tut for this. This is a great effect and has potential for other orb like objects. The combination of the lomography, inside out, and lens is brilliance ! Thanks for a great tut and effect. I can't wait to try this on other backgrounds.

http://i396.photobucket.com/albums/pp41/PossumRoadkill/Possum%20Art/Bubbles.png

Edited by Possum Roadkill
 

SAC, WOTW and Photo Manip Competition Host

To visit the Comps click HERE

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