Tactilis Posted November 16 Posted November 16 3 hours ago, Mustafa Gurcan said: when I make a selection in the new version, the selected area looks very blue @Mustafa Gurcan for reference, below is the exact difference between the selection colours in the new and previous versions. The v5.0.13 selection colour is actually a more vibrant blue than than in v5.1.
pinkmeep Posted November 17 Posted November 17 On 11/15/2024 at 5:39 AM, Rick Brewster said: Ah, I did not think anyone was actually disabling that. I can revert this change for 5.1.1. I relied on this a lot for my work and this was the default way I've been zooming since I started using Paint.NET 6 years ago. I would loooove this feature back in the next update. I zoom in/out a lot when I work and now there are more things I need to do to center my canvas.
Tactilis Posted November 17 Posted November 17 2 minutes ago, pinkmeep said: I would loooove this feature back in the next update. @Rick Brewster has already said he will re-include it in v5.1.1 which will be released very soon. 1
Rick Brewster Posted November 17 Author Posted November 17 5.1.1 Beta is available, give it a shot 1 The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html
pinkmeep Posted November 19 Posted November 19 On 11/17/2024 at 12:46 PM, Rick Brewster said: 5.1.1 Beta is available, give it a shot You're the GOAT! Thank you so much.
rpm Posted November 19 Posted November 19 after installing 5.1, I am unable to launch paint.net. the UI/menu doesn't load, just the wireframes around the command tools/history/colors/layers pallets. So unable to disable hardware acceleration. (RTX 3060) Reverted to version 5.0.13 to be able to use the program.
DNG Posted November 19 Posted November 19 After the latest update, I can't launch paint.NET at all. It just hangs. Any chance we can download the previous stable version?
Rick Brewster Posted November 19 Author Posted November 19 1 hour ago, rpm said: after installing 5.1, I am unable to launch paint.net. the UI/menu doesn't load, just the wireframes around the command tools/history/colors/layers pallets. So unable to disable hardware acceleration. (RTX 3060) Reverted to version 5.0.13 to be able to use the program. I'm guessing you have Sentinel One antivirus? tl;dr We have to wait for the fix from Sentinel One. 1 The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html
Tactilis Posted November 19 Posted November 19 1 minute ago, DNG said: Yup, I've Sentinel One. 🤦♂️ You can either add an exclusion for Paint.NET to Sentinel One if you have permissions to do this; i.e if Sentinel One is not locked down by your IT Dept. Or you can temporarily reinstall 5.0.13 https://github.com/paintdotnet/release/releases/tag/v5.0.13
rpm Posted November 19 Posted November 19 16 minutes ago, DNG said: After the latest update, I can't launch paint.NET at all. It just hangs. Any chance we can download the previous stable version? I found 5.0.13 download on GitHub.. https://github.com/paintdotnet/release/releases
rpm Posted November 19 Posted November 19 16 minutes ago, Rick Brewster said: I'm guessing you have Sentinel One antivirus? tl;dr We have to wait for the fix from Sentinel One. I do have SentinelOne.. Will wait for update and try again in future.
LWChris Posted November 20 Posted November 20 On 11/12/2024 at 5:35 PM, Rick Brewster said: The new Canvas settings section has two new settings to let you customize the canvas to your liking. Not to pull a classic "give an inch, take a mile" maneuver, but could this become home for a new "Default canvas size" setting as well? 🥺
Tactilis Posted November 20 Posted November 20 30 minutes ago, LWChris said: could this become home for a new "Default canvas size" setting as well? Where any default setting should reside is not the issue. The question is whether the current algorithm for determining the new width and height will be changed at all. You should note that in 2023, with regard to this @Rick Brewster stated very clearly: "I'm not going to be changing this functionality."
Tactilis Posted November 20 Posted November 20 @LWChris You may already be aware of this, but a simple way to to have one or more standard New image sizes is to create template .pdn files and pin them in the Paint.NET jump list in the task bar, as described here: https://forums.getpaint.net/topic/123803-how-can-i-change-my-standard-ratio
LWChris Posted November 22 Posted November 22 On 11/20/2024 at 9:42 PM, Tactilis said: The question is whether the current algorithm for determining the new width and height will be changed at all. Just to be clear: I'm not at all talking about what happens when you press Ctrl+N. I'm talking about the size of the canvas when you launch the program. There is no "algorithm" there that would determine anything as far as I can tell; in fact, I wish there was something clever going on. But it is just 800x600 - always, every time, independent of the current clipboard contents, monitor resolution, monitor aspect ratio, etc. 800x600 was the most common desktop resolution in 2004, so I understand it made sense back then, but not so much in 2024. I'm reasonably confident 800x600 will be the wrong canvas size more than 99.999% of all times. 🙂
Rick Brewster Posted November 22 Author Posted November 22 It's 800x600 multiplied by the scaling factor in Windows Settings. I'm not going to be looking at anything in this area at this time, it just is not a high priority. The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html
LWChris Posted November 22 Posted November 22 44 minutes ago, Rick Brewster said: It's 800x600 multiplied by the scaling factor in Windows Settings. That is tripply worse than plain 800x600, I would say 😅 For a given monitor, comparing 100% vs. anything larger means the larger I scale, the more space the UI takes up, and the less space the canvas has. So this implementation means "the less space I have, the more pixels it wants to display". But frankly I don't see how the scale I set (to alleviate bad eyesight or adjust to resolutions or display sizes) should be in any way indicative of the size of the image I likely want to draw anyway. You are making the effort to read the UI scale from Windows settings, but not the display resolution. It's literally the setting below. And out of all non-setting-based solutions, this for once would actually be a logical value to use. Anything I have seen or experiences feels way more arbitrary than "simply your current screen resolution". Zoom level of 175% creates 1400x1050, which is even less sensible than 800x600, because there's no display in the world that has this resolution and is an arbitrary size with no real-world application. 45 minutes ago, Rick Brewster said: I'm not going to be looking at anything in this area at this time, it just is not a high priority. I know and respect that sentiment, but do not understand. I (and others) have been occasionally voicing this request for years now, and as a programmer, I'd say it's the lowest hanging fruit of feature requests I can imagine. One integer setting to replace a hard-coded value in one single place amongst the whole codebase. One size input in the settings (which is already there, "Tools > Selection > Fixed Size" defaults, just copy that control) Likely two lines of code to read them Replace new Size(800, 600) with new Size(width, height) If the purely aesthetic setting to make the area around the canvas purple has a higher priority than providing features that influence productivity, I don't quite understand the way tasks get priorized. But whatever, I don't want to be ungrateful. I enjoy PDN, and of course you don't have to explain or defend your preferences, Rick. I'll just play Roman and keep asking you to go bowling from time to time...
mrsammich42 Posted November 23 Posted November 23 (edited) Pasting a transparent image from the web into the program now makes the background of the pasted image black, just like Photoshop. This is really annoying, hope it is reverted/fixed. I'm going to be real and say this is one big thing that has kept me on PDN and not switching over to GIMP, because I can easily throw stuff together without saving it on my PC. Edited November 23 by mrsammich42
Rick Brewster Posted November 23 Author Posted November 23 2 hours ago, mrsammich42 said: Pasting a transparent image from the web into the program now makes the background of the pasted image black, just like Photoshop. This is really annoying, hope it is reverted/fixed. I'm going to be real and say this is one big thing that has kept me on PDN and not switching over to GIMP, because I can easily throw stuff together without saving it on my PC. Try the 5.1.1 Beta, it fixes pasting images from Firefox. https://forums.getpaint.net/topic/132086-paintnet-511-beta-build-9087/ There's a few cases where this can still happen, but I believe I've fixed them for the next update that I'll be pushing (either another 5.1.1 Beta, or the 5.1.1 Stable). The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html
AlexDolmatov Posted November 23 Posted November 23 17 hours ago, Rick Brewster said: It's 800x600 multiplied by the scaling factor in Windows Settings. I'm not going to be looking at anything in this area at this time, it just is not a high priority. I think it's not that bad for a starting image as a canvas display for drawing. Now I opened Paint in Windows 11 - the standard size is 960x540x96dpi (25.40x14.29 centimeters, 10.000x5.620 inches). Spoiler In general, if there is no complicated ancient code, then changing the application of the starting value should not be difficult. When creating a new canvas (file), check the "use by default" box in the file creation window and the "reset" button. After that, read and write user values. This is if you do not complicate things by entering advanced parameters in the program settings. For example, taking into account system scaling, adjusting to the size of the program's working area, and the like. Including a redesign of the canvas creation dialog box based on Adobe applications. At the same time, I don't see a problem now to click on the creation of a new file and enter the desired size. If these are standard sizes, then the user will automatically enter them in about a second. Not taking into account if the program is controlled by touch and/or stylus. Then entering the sizes may be more difficult, but I have no experience in this area.
PFL 1982 Posted November 23 Posted November 23 On 11/13/2024 at 7:22 PM, Ronstang said: OK, thanks but now the question is WHY? That is not how increasing the canvas size should work. I want it to fill with the color I choose. Why would anyone want to fill with transparent black? How do I correct this? I agree this is a terrible idea. What I've been doing is putting a box around the region I want to change and then paint in the color for all four sides. Seems to be the only solution at the moment. I can't figure out the other things suggested.
Rick Brewster Posted November 23 Author Posted November 23 2 hours ago, PFL 1982 said: I agree this is a terrible idea. What I've been doing is putting a box around the region I want to change and then paint in the color for all four sides. Seems to be the only solution at the moment. I can't figure out the other things suggested. It wasn't a terrible idea, there are good reasons for it. However, try the 5.1.1 beta, I think you'll like it: The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html
CCAnDo Posted November 26 Posted November 26 Hallo we try to update or Install paint.net on our MS Terminalservers (OS Windows Server 2019) - since the Version 5.1 this fails We use a evergreen "Software packaging" and automated rollout which work fine the last years... The Setups of 5.1 ends in this error (even on a blank installed Windows Server 19 : Microsoft Windows [Version 10.0.17763.6532] BUILD) Same fail with the EXE or the MSI ----------------------- Paint.NET There is a problem with this Windows Installer package. A program run as part of the setup did not finish as expected. Contact your support personnel or package vendor. ----------------------- unnice is the uninstall Part of a update is finished at this point and the result is a Terminalserver without paint.net installed -> we had to stop our evergrenn and install the previous Version of paint.net to repair the Servers. PS If we install the same MSI/EXE to Server 2022 or Windows 11 - Setup ends fine.. Can you help - is Server 2019 not possible / no longer supportet ?
KSV Posted November 26 Posted November 26 I start experience problems with Paint.NET after installing NVIDIA RTX 3090 GPU via Thunbderbold adapter (disconnectable). It hangs up at start and looks like that: https://tinypic.host/image/Screenshot-2024-11-26-112228.2HXmNG I switched off 3D in NVIDIA control panel (choose integrated graphics), I tried some startup switches shown on the forum page. Reinstalled many time. No success. Please, help me to investigate the issue. I can provide / collect any logs required. I'm .NET developer and have Visual Studio installed on my PC. Unfortunately, attaching to the process don't give a lot of information. When I pause the process, I see that it paused on PaintDotNet.Controls.DocumentView.PreRenderWhilePumping.AnonymousMethod__1(_) , Awaiting status. btw, paint.net.5.1.install.anycpu.web also crashes at startup, only paint.net.5.1.winmsi.x64 installer is working. P.S. downgrated to 5.0.13, working fine
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