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Posted
2 minutes ago, Ego Eram Reputo said:
  1. Create a new layer with Ctrl + Shift + N
  2. Drag the new layer below the one with the artwork.
  3. Select all the new layer with Ctrl + A
  4. Press backspace to fill with the secondary color.

Six keys and a little mouse action. Wasn't hard at all was it?

 

You didn't read how I use this feature. I am not always and very seldomly add an actual border.  All four sides are many times different not only in how much I add but also different slightly in the color as I am trying to correct someone improperly cropping an image.  What was one little quick action now takes too much time and effort.  It is easier to just revert to an older version for now.  I have limited time do work in this stuff so I really don't want to waste my time.  

Posted
8 hours ago, BerndH said:

Thank you very much again for all the information! - I read the section about the new "cavas resize" features and (sort of) understand the reasoning behind the change ... and I'm sure it is good for many - only, unfortunately, it doesn't work for me and the way I use paint.net (and I won't start using multiple steps to achieve a similar result as before, especially as I like to be able to increase / decrease the size of the frames quickly to try out what works best.) So a "canvas size plus colour selector" would be really useful for me.

Meanwhile, I've tried a few things, and what I'll start doing for the time being is to continue with my usual photo editing using paint.net - because I really, really like the convienence of paint.net. And whenever I decide I'd like a white frame around a photo, I'll use MS paint or IrfanView to add it, as both programmes offer a simple one-step way of doing this.

Regards

Bernd

Same for me.  I much prefer using canvas size for creating a white border.  However, a transparent background is a thing associated with png files.  If you save the file as jpg, the border will be white.  Reopen the jpg file and it will still be white.

Posted

@Ronstang

If you started a new thread on 'how to increase size to add a Secondary color border' (or similar), I'm sure you would get good advice.(Mods & Admins)?

Personally I think surrounding a re-sized image with the Secondary color was bizarre and extremely annoying, so very pleased with the change.

@RonstangIMPORTANT!: - Do learn to use layers (even if you never use them (foolish)... and please do learn how to install plug-in effects, I believe they can make your job easier!)

My suggestion would be to install the frames effect and learn how to use it... link in the plug-in index... or is it a complaint for the sake of complaining? Pravda?

 

Congratulation @Rick Brewster (& knowledgeable helpers) & @Ego Eram Reputo, thanks for all the hard work!

 

Edit by Rick: It's not nice to say someone is foolish for not using layers

  • Upvote 1

 

Red ochre Plugin pack.............. Diabolical Drawings ................Real Paintings

 

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Posted

I think the topic/question/concern/whatever @Ronstang brought up has been resolved, no need to keep going at it.

 

35 minutes ago, Mike Shawn said:

If you save the file as jpg, the border will be white. 

Should be the same if you save as PNG and choose 24-bit for the Bit-depth. So there's two more options (save as JPEG, save as 24-bit PNG).

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Posted (edited)

Hi!

Is there any know issue about alpha channel? It is now much darker when I open a saved PNG with other programs.

Example, I created this shadow in Paint.net:

image.png.c2aaccad72fe7b1e42eade94555e73c8.png

I can reopen the image without any problem with Paint.net, but when I open it with Windows Foto or I want to see it in the browser, I see this image:

image.png.08db721392742478e8d7798506beff10.png

The shadow ist much darker (as the alpha channel has a lower value than expected).

 

Edit: It has nothing to do with the PNG or saved image. The alpha is calculated in the layers in different ways from the last paint and 5.1, if I add a white layer, the shadow is darker than over a transparent layer.

image.png.e801b4426180e88ecde3d4216da8a821.png

Edited by AdrianoP
added more info
Posted
1 hour ago, AdrianoP said:

The shadow is much darker (as the alpha channel has a lower value than expected).

if I add a white layer, the shadow is darker than over a transparent layer.


In 5.1 the default Transparency Checkerboard Brightness (see :Settings: Settings > Canvas) has been changed from 1.0 to 0.75.  i.e by default, the checkerboard display is less bright than it was in 5.0.

 

Shadows will now look different because they are displayed against a lower brightness checkerboard. But they will not actually be different.

 

Here is an illustration of a drop shadow created on a transparent layer with the Transparency Checkerboard Brightness:

a) Set to 0.75

b) Set to 1.0

c) A white background added.

 

Checkerboard.png

The drop shadow's alpha value does not change; just your perception of it.

 

You can revert to the v5.0 appearance by setting the Transparency Checkerboard Brightness to 1.0 but this won't make any difference to the saved .PNG, which is the same in the first two cases.

 


 

  • Like 1
Posted
2 hours ago, macedonpsycho said:

this update made the whole software lag and is unusable now. whenever i try to zoom in it starts lagging like crazy

turning off hardware acceleration seemed to fix it for me...


@macedonpsycho In Paint.NET, please go to :Settings: Settings > Diagnostics and click Copy to clipboard.

Then paste (Ctrl+V) your diagnostics here - ideally inside a Spoiler section (click the eye icon in the toolbar above).

  • Upvote 1
Posted (edited)

Out of curiosity, I wanted to see how v5.1 runs on a dirt-cheap/under-powered system.  (spoiler... it runs well)

 

I have a Celeron N5105 mini computer connected to my TV, which I primarily use for Steam Remote Play streaming from my desktop.

(for reference, it is this mini computer: https://www.amazon.com/gp/product/B0B75PT2RY)

 

Anyway, I tinkered around with a 4K resolution image for a several minutes, and experienced no discernible lag.

Not bad for a 10 watt TDP chip from nearly four years ago.

 

I can also enable RGB 12BPC HDR on it, but that significantly reduces the resolution from 4K @60hz to 1080 @30hz. Sticking with SDR here is fine for me.

Edited by toe_head2001
fixed typo
  • Upvote 1
Posted
1 hour ago, toe_head2001 said:

I have a Celeron N5105 mini computer

I think it really helps that it has 4 cores.

 

I've updated the system requirements to include "... with at least 4 cores." If you've only got 2 it will still work, but performance may not be enjoyable.

  • Upvote 1

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Posted

Hello, I am making my first post here specifically due to a change in functionality in the 5.1 update.

To my chagrin, it seems it is now impossible to disable the overscroll feature that I have always kept disabled in the past. Why such a feature would be purposefully removed is beyond me, but I must say that I very much dislike this change. Overscroll is a non-starter for me, I will need to find and download an old installer for 5.0 and downdate my installation for the time being.

 

I urge you to reconsider the removal of this toggle, I know I cannot be alone in saying that overscroll is simply incompatible with my use of Paint.NET.

Posted
3 hours ago, Xyifer said:

Hello, I am making my first post here specifically due to a change in functionality in the 5.1 update.

To my chagrin, it seems it is now impossible to disable the overscroll feature that I have always kept disabled in the past. Why such a feature would be purposefully removed is beyond me, but I must say that I very much dislike this change. Overscroll is a non-starter for me, I will need to find and download an old installer for 5.0 and downdate my installation for the time being.

 

I urge you to reconsider the removal of this toggle, I know I cannot be alone in saying that overscroll is simply incompatible with my use of Paint.NET.

Ah, I did not think anyone was actually disabling that. I can revert this change for 5.1.1.

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Posted
3 hours ago, Xyifer said:

Overscroll is a non-starter for me.

Overscroll is simply incompatible with my use of Paint.NET


@Xyifer please could you explain clearly in what way(s) overscroll is incompatible with your use of Paint.NET so we can understand why it is essential for you to disable it.

 

If we understand what the exact problem is, then we may be able to suggest ways of working that would help.

Posted
Posted
10 minutes ago, GoyangiStudios32 said:

We should be allowed to choose the brightness of the transparent background

You can literally do this in Settings. Please take a few seconds to look for the setting you want before asking for it to be added.

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Posted
1 hour ago, Rick Brewster said:

You can literally do this in Settings. Please take a few seconds to look for the setting you want before asking for it to be added.

I found that out a few minutes after replying. Sorry about that.

  • Upvote 1
Posted

Wondering if Paint.NET could benefit from new NPU units in latest Intel CPU at one point later in time? Or maybe it's of no use in a program like Paint.NET? I don't know, I simply ask...

Posted (edited)

In case anyone else using NVIDIA GPU has this issue:

 

I was experiencing a very problematic change with 5.1. After opening an image, as soon as I begin to edit or do any manipulation with a tool, the screen would tile with pixelated noise (as in the image "with tool" both in light and dark mode - 1&2). The image labeled "without tool" (3) is the same portion of the screen with the image freshly opened and not manipulated. This did not occur on my current system for any of the previous versions of Paint.Net, nor did it occur on any of my previous systems with older versions. 

 

 

Fl0aShp.pngZtWPCJz.pngBbdoawA.png

 

After researching a bit, I found that switching sharpening off within the NVIDIA global settings fixed the issue. 

 

 

Edited by MRW21J
Posted (edited)

Hello, when I make a selection in the new version, the selected area looks very blue. This ruins my work a lot. please revert it like the old versions or add opacity adjustment option for selection. Thanks.

edit:
Hello, removing this selection was enough to solve the problem.😅

Screenshot_18.png

Edited by Mustafa Gurcan
i found the fix
Posted

@Mustafa Gurcan That change is due to using a higher quality method of rendering the canvas. It is a corollary of using gamma correction.

 

Disabling hardware acceleration is not a good way to resolve this. It will hurt performance quite a bit.

 

Can you please explain how this "ruins your work"?

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