LFC4EVER Posted October 27, 2008 Share Posted October 27, 2008 Well, i've been working on a spacescape, and i've completed the starfield (see here), but i need to include a few planets and i'm having problems create a good rocky planet texture. Something like Commando Sozo does in his planets (hint hint at Sozo ) ? Quote ☆★☆★Merry Christmas★☆★☆ .::.My Gallery.::.Make Gold Text!.::. Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted October 27, 2008 Share Posted October 27, 2008 Well there is always the good old stone texture tutorial (now in Tutorial+ submenu Textures) where you might find some ideas. However these generally don't look good if you then apply a transformation like Shape3D. to work around this I generally do the shape3D in greyscale then use that to give the flat texture some depth - something like the flag tutorial here: viewtopic.php?p=181513#p181513 Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
worldnewser Posted October 28, 2008 Share Posted October 28, 2008 Perhaps a short planet tut by me? :wink: 1) Blank Canvas 2) Run Clouds, but set blend mode of clouds to difference 3) Repeat (Ctrl+F) a few times (about four more times) 4) Duplicate layer and run emboss at default 5) Set the layer mode of the emboss layer to glow (or whichever works best for you) 6) Merge layer down And that's a standard texture I usually use. You could go a step further to make it rougher by: 7) Duplicating the layer again 8. Run height field to normal map plugin on default 9)Adjustments==> Black and white 10) Overlay 11) Merge layer down From there I make the planets in different ways. Sometimes an elliptical selection+alpha mask+ a distort such as lens distortion. But usually I use S3D, turn off all the lighting options and play around with the camera angles Hope that helps Quote deviantART Space and the Relative---Space Art Basics Tut (BETA) Link to comment Share on other sites More sharing options...
Sozo Posted October 28, 2008 Share Posted October 28, 2008 Ah, my input is requested. A good bet is to find some real planet texture maps, like here, except get a bunch. Use Paint.NET to mix them together and enrich the texture, then use Shape 3D to planetify it. Quote Link to comment Share on other sites More sharing options...
Blooper Posted October 29, 2008 Share Posted October 29, 2008 You don't make them from scratch? Quote http://synthastic.deviantart.com http://soundcloud.com/siderealenterprise Lockerz invites are available, PM me Link to comment Share on other sites More sharing options...
LFC4EVER Posted October 29, 2008 Author Share Posted October 29, 2008 Well, thanks guys for your help. I took a look quite a lot of PS tutorials and all of them use a planet texture to begin with for a brush or just as a texture. I guess its not possible to create one from scratch, so i've decided to attempt on and combine it with a stock texture. Quote ☆★☆★Merry Christmas★☆★☆ .::.My Gallery.::.Make Gold Text!.::. Link to comment Share on other sites More sharing options...
oma Posted October 29, 2008 Share Posted October 29, 2008 give me the link and I'll take a look at the texture. I love doing textures. EDIT actually have you tried #6 viewtopic.php?f=15&t=5462 ciao Quote My Deviant Art Gallery Oma's Paint.Net gallery Link to comment Share on other sites More sharing options...
LFC4EVER Posted October 29, 2008 Author Share Posted October 29, 2008 give me the link and I'll take a look at the texture. I love doing textures. EDIT actually have you tried #6 viewtopic.php?f=15&t=5462 ciao Well, this is where i got the textures from [link] , but i don't think i'll need to download textures anymore. I created this texture using 100% PDN tools. The other day i had tried using normal clouds plus emboss plus blend modes to make the texture, and it turuned out ok, but the mountainous rocky feel wasn't there. A while after i posted that it wasn't possible to make textures, it dawned on me that i should use difference clouds. And voila! The above texture originated after many layers and blend modes. Now all i need to do is make some nice craters and a texture should be complete. ____________ :shock: oma, that tut you linked uses the tools i used. I guess it was just a matter of time and experimenting to find that effect, and thats probably what the writer of that tutorial did. At least i'll remember how i did it though, because to me it was a discovery for myself, and not someone teaching their discovery. Time to make a hi-res version of the texture and make some planets crumble. :twisted: Quote ☆★☆★Merry Christmas★☆★☆ .::.My Gallery.::.Make Gold Text!.::. Link to comment Share on other sites More sharing options...
worldnewser Posted October 29, 2008 Share Posted October 29, 2008 :? Didn't I mention difference clouds? Its ok, I'm not trying to point anything out lol --------- I rather like that texture. Specifically, I like the way it's colored. My textures seem either washed out or too intense... How'd you color it? Color filter? Something else? How many layers did that take you? Quote deviantART Space and the Relative---Space Art Basics Tut (BETA) Link to comment Share on other sites More sharing options...
LFC4EVER Posted October 29, 2008 Author Share Posted October 29, 2008 :? Didn't I mention difference clouds? Its ok, I'm not trying to point anything out lol --------- I rather like that texture. Specifically, I like the way it's colored. My textures seem either washed out or too intense... How'd you color it? Color filter? Something else? How many layers did that take you? Yep, you did mention difference clouds. Thats probably why it dawned on me to use difference clouds as a starting point. That texture was coloured by the one and only... Curves+ ! Then i duplicated the flattened layer, a bit of hue adjustment and lowered saturation (rocks aren't bright are they? They're dull ), then moved the more saturated layer on top. Then i made a mask, using white brush making a random but flowy brush stroke, Gaussian blur it to a suitable degree, then ran the alpha mask on the more saturated layer, and done. Curves+ Rules. (thanks pyro!) EDIT: Forgot to mention how many layers the texture took. Took about 10 or something layer i think. I flattened quite a bit, messed around with opacity and blend modes to get a good texture. Quote ☆★☆★Merry Christmas★☆★☆ .::.My Gallery.::.Make Gold Text!.::. Link to comment Share on other sites More sharing options...
oma Posted October 30, 2008 Share Posted October 30, 2008 very smart looking texture there. this has inspired me to try a space scape. first for me. lost on what to do. so I popped it into the hospital for a spoonful of wise comments from all you young fellows. ciao OMA Quote My Deviant Art Gallery Oma's Paint.Net gallery Link to comment Share on other sites More sharing options...
worldnewser Posted October 30, 2008 Share Posted October 30, 2008 That texture was coloured by the one and only... Curves+ ! Then i duplicated the flattened layer, a bit of hue adjustment and lowered saturation (rocks aren't bright are they? They're dull ), then moved the more saturated layer on top. Then i made a mask, using white brush making a random but flowy brush stroke, Gaussian blur it to a suitable degree, then ran the alpha mask on the more saturated layer, and done. Curves+ Rules. (thanks pyro!) Wow... I never though of curves+ :oops: I also never thought about using alpha mask. Thanks! I think this topic has helped me learn something new about spacescapes Quote deviantART Space and the Relative---Space Art Basics Tut (BETA) Link to comment Share on other sites More sharing options...
LFC4EVER Posted October 30, 2008 Author Share Posted October 30, 2008 Instead of using a paintbrush + blur as a mask, just use some clouds, and use that as a mask. It gives a more natural feel i think. I think this topic has helped me learn something new about spacescapes That makes 2 of us then Also, check this tut out, it has all you need to know on making planets. Clicky Quote ☆★☆★Merry Christmas★☆★☆ .::.My Gallery.::.Make Gold Text!.::. Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.