rickygai Posted June 29 Share Posted June 29 (edited) Microsoft Windows 11 x64 Version 22H2 (OS Build 22621.1778) Paint.net v5.0.7 Wacom Intuos pen & touch small CTH-480 Wacom Driver 6.3.46-2 Hi, Assuming the blue is the background canvas, does Paint.NET has any plugin to loop through drawing towards right most A --> B which crossing the right most edge, but the drawing ended at C on left most like below ? Alternatively, if drawing towards and crossing top edge, the extra drawings ended at bottom edge, any plugin available ? I am trying to create a Skybox cube with six sides for use in Unity. Please advise. Edited June 29 by rickygai Quote Link to comment Share on other sites More sharing options...
NinthDesertDude Posted June 29 Share Posted June 29 Yes, my plugin Dynamic Draw supports this under Options -> Seamless Drawing when you open it. This will seamlessly draw across the whole image, with one caveat that if you use a brush so large that it would wrap around more than once on a single brush stroke (so basically so big it's at least double the canvas size), it will stop wrapping around after the first time. You probably don't have to worry about that at all since it's an unusual thing to do. Note this plugin is suited more for drawing than geometry tools, so e.g. line, circle, etc. are not available in the plugin yet. Hope it works for you! Quote Link to comment Share on other sites More sharing options...
rickygai Posted June 30 Author Share Posted June 30 (edited) Thanks for the feedback, I just checked but the option "Special Settings > Seamless Drawing", it does not show continuously drawing at left edge after crossing the right border edge as further described picture below. Where, I started to draw from point "A" at right side and crossed right most edge, continue until point "B" at left side then only released the pen or mouse. A six sides cube for Unity is something like below. Alternatively, based on Skybox picture above, if I were to draw from right box to top box, any plugins can do so ? Please advise. Edited June 30 by rickygai Quote Link to comment Share on other sites More sharing options...
NinthDesertDude Posted June 30 Share Posted June 30 Whoops, I forgot my implementation was a bit weak in that area. It does copy the pixels over but it only works as long as at least one pixel of the brush is touching the canvas on the edge you draw on, so if you keep moving the brush until it's fully off canvas, it won't wrap that around. I should change the algorithm to handle that because while it's technically seamless, it's not as easy to use 1 Quote Link to comment Share on other sites More sharing options...
rickygai Posted June 30 Author Share Posted June 30 ic, thanks again for the feedback, I am looking forward such feature in the next version Dynamic Draw if available. Quote Link to comment Share on other sites More sharing options...
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