psychotopia Posted March 30 Share Posted March 30 Hi i have been trying without luck to change a square based path texture into one i can conform to the the edges of a circular room for a top down rpg map i have tried ImageDistortion plugin (works to a point not sure how to meet it halfway) got it to conform to the poles of the circle but not the NE SE SW NW Grid Warp plugin (this one might have worked if it functioned on selection and displayed other layers that were not being manipulated Polar transformation (i feel like this one is suffering from the effects the whole layer not just your selection problem paint.net has across the board) im not sure what im missing i feel like i missing somthing keyhttps://drive.google.com/file/d/1ZS3Qluqp5vRDYfvq6uzrIiPnWK8IoMG3/view?usp=sharing heres the pdn of my attempts top and right side curved bits are from image disortion bottom is from polar transformation nothing from grid warp due to it being immediatly obvious it wouldnt work Quote Link to comment Share on other sites More sharing options...
Solution Ego Eram Reputo Posted March 31 Solution Share Posted March 31 You're geting close with Polar Transformation Kudo for trying to solve this yourself and showing the results The trick is to create a vertically centred pattern the full width of the canvas (even larger than the circle). You can just make this out in the panning preview. To improve on this, either make the canvas wider and use the same pattern full width of the canvas, OR tighten the pattern left-to-right (compress maybe 3x tighter). Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted March 31 Share Posted March 31 Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
psychotopia Posted March 31 Author Share Posted March 31 (edited) thanks that helped a lot after doing as you said i found the stretch to the grating itself was warping perspecttive so i fixed that by cuting out the grating from the sides polarising then using the unpolarised grate texture repeated on a layer underneath the polarized outter grid Edited March 31 by psychotopia added link to image 1 Quote Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted March 31 Share Posted March 31 Looks great! 1 Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
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