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.dds and .tga file formats


Rick Brewster

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Please read the sticky before posting.

http://www.eecs.wsu.edu/paint.net/roadmap.htm

(in other words: we've already implemented .TGA support for v2.2. We are NOT doing .DDS support, however. You can write a plugin to handle it though, as 2.2 will support file format plugins)

The Paint.NET Blog: https://blog.getpaint.net/

Donations are always appreciated! https://www.getpaint.net/donate.html

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They just don't want to take away the fun you'd have creating it yourself...

But seriously, I'm sure there are other things that are more critical to a functioning app come v2.2 than a built-in .dds file format plug-in. They gave you the ability to create and distribute your own. If that's the format you want, create a .dll. If you can't, and it's widely used, someone else will undoubtedly create one you can download.

I am not a mechanism, I am part of the resistance;

I am an organism, an animal, a creature, I am a beast.

~ Becoming the Archetype

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Yeah it's not that we don't want to support DDS files. It's just that we only have so much time and a whole slew of features with varying priorities. DDS was on the list at one point but didn't make the cut. I did investigate this file format a couple months back (someone else requested it on the old forum), but discovered it would either require a lot of code or linking to various DirectX-related DLL's.

The Paint.NET Blog: https://blog.getpaint.net/

Donations are always appreciated! https://www.getpaint.net/donate.html

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