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How to start a fire with Paint.NET


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I used this tutorial to make a flame like text, only mine needed too look more like a cloud of electricity or static. I then made a background in photoshop using some basic meathods such as the noise filter for stars, adjusting contrast and drop off, and later adding a hazy nebula effect using clouds and clouds negative. There are two cloud layers, and they fade of at the edges of the screen for effect. This is now my splash page for http://www.zennovations.net

top.jpg

midzen.jpg

bottom.jpg

415873zanzacomputerssig2.jpg

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Ok I like this tut, but is there a way to do it without the black background? I mean I want to make fire coming out of a dragons mouth and the black looks weird...

You could use the screen effect in photoshop... idk about Paint.net

Basically it will remove anything that is black in the layer, so if you want black to be transparent just applay this to the layer with clouds or the finnished effect.

415873zanzacomputerssig2.jpg

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  • 2 weeks later...
Note: You must have Paint.NET 3.0 to follow this tutorial.

Paint.NET 3.0beta1 has a new effect called "Clouds", which makes very nice looking fractal perlin noise. I've found that it's quite neat to use this to create firey effects like this:

fire_small.jpg

It's pretty simple:


  1. [*:1b5noz6d]Make a new image with dimensions 1000x500
    [*:1b5noz6d]Draw a gradiant like so (with white at the bottom and black at the top):
    layer1.png
    [*:1b5noz6d]Make a new layer.
    [*:1b5noz6d]Double-click Layer 2 to edit its properties
    [*:1b5noz6d]Set the Blending Mode to 'Overlay', then hit OK.
    layer_blendmode_overlay.png
    [*:1b5noz6d]Go to the 'Effects' menu and choose 'Clouds'. Change the blending mode to 'Difference', then hit OK.
    clouds_dialog_difference.png
    [*:1b5noz6d]Push CTRL+F to repeat the effect. Do this about a dozen times.
    fire_gray.jpg
    [*:1b5noz6d]On the 'Image' menu, choose 'Flatten'. This will give you a single layer with some nice black-and-white clouds.
    [*:1b5noz6d]On the 'Adjustments' menu, choose 'Curves...'.
    [*:1b5noz6d]Choose 'RGB' under 'Transfer map', then uncheck the 'Red' and 'Green' checkboxes so you're only modifying the blue channel, add a control point as shown below. Do the same for the green channel so you have the curves shown below.
    fire_curve.png
    [*:1b5noz6d]Q.E.D.!
    fire_small.jpg

Other things to try:

  • [*:1b5noz6d]Use different shapes for the Layer 1 Gradiant. Round gradients make neat looking explosions
    [*:1b5noz6d]Tweak with the Curves, the general shape of them should be preserved to keep good saturation, but the channels don't need to go in the above order. Try Green, Red, Blue (instead of Red, Green, Blue) for a copper flame (copper burns green).
    [*:1b5noz6d]Play with the 'scale' setting of Clouds for finer or Coarser clouds
    [*:1b5noz6d]Play with the Roughness setting for clouds for softer or sharper fire
    [*:1b5noz6d]Just try things out, you never know what you'll get. :)

How do you get the gradient like that? Sorry to quote so much, I just wanted to address the issue that I was having.

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