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Is it necessary to update to .NET 6.0 for plugin development?


Reptillian
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This is a question that I have. Right now, it seems that .NET 5.0 is supported, but for plugin development, should the transition be now? Is there a set end-date for .NET 5 support?

 

Looks like this error answers my question:

 

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Severity    Code    Description    Project    File    Line    Suppression State
Error    CS1705    Assembly 'PaintDotNet.Core' with identity 'PaintDotNet.Core, Version=4.303.7994.40115, Culture=neutral, PublicKeyToken=null' uses 'System.Runtime, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' which has a higher version than referenced assembly 'System.Runtime' with identity 'System.Runtime, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'    TiledFormGmicPDN    C:\gmic-pdn\gmic-pdn-tiled-form\src\CSC    1    N/A

 

Going with yes. Time to install VS2022 then.

 

EDIT: Do I uninstall 2019 first, and then install 2022, or should I install 2022 straight away?

Edited by Reptillian

G'MIC Filter Developer

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2 hours ago, Reptillian said:

Is there a set end-date for .NET 5 support?

 

With regards to Paint.NET, that would be November 21st, 2021, which is when 4.3.3 on .NET 6 was released.

 

.NET 5 was just a short-term, temporary thing until .NET 6 was released.

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The Paint.NET Blog: https://blog.getpaint.net/

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IIRC, .NET 7 comes out 1 year after .NET 6. Whether Paint.NET can migrate to it immediately will depend on how compatible it is, which should be dependent mostly on use of BinaryFormatter which is getting the boot. https://github.com/dotnet/designs/blob/main/accepted/2020/better-obsoletion/binaryformatter-obsoletion.md

 

But in general, from here on out, you should expect Paint.NET to always adopt the latest, newest version of .NET as soon as it's available.

The Paint.NET Blog: https://blog.getpaint.net/

Donations are always appreciated! https://www.getpaint.net/donate.html

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